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修改包名,修改域名,全新打包
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- GameSDK-release4.1.5.aar
- GameSDKDemo/.gitignore
- GameSDKDemo/build.gradle
- GameSDKDemo/libs/GameSDK-release4.1.5.aar
- GameSDKDemo/proguard-rules.pro
- GameSDKDemo/src/androidTest/java/com/gumptech/sdk/demo/ApplicationTest.java
- GameSDKDemo/src/main/AndroidManifest.xml
- GameSDKDemo/src/main/java/com/gumptech/sdk/demo/MainActivity.java
- GameSDKDemo/src/main/res/drawable-hdpi/ic_launcher.png
- GameSDKDemo/src/main/res/drawable-mdpi/ic_launcher.png
- GameSDKDemo/src/main/res/drawable-xhdpi/ic_launcher.png
- GameSDKDemo/src/main/res/layout/activity_main.xml
- GameSDKDemo/src/main/res/values-w820dp/dimens.xml
- GameSDKDemo/src/main/res/values/colors.xml
- GameSDKDemo/src/main/res/values/dimens.xml
- GameSDKDemo/src/main/res/values/strings.xml
- GameSDKDemo/src/main/res/values/styles.xml
- GameSDKDemo/src/test/java/com/gumptech/sdk/demo/ExampleUnitTest.java
- IntegrationGuide.md
GameSDK-release4.1.5.aar
No preview for this file type
GameSDKDemo/.gitignore
File was created | 1 | /build | |
2 | *.iml |
GameSDKDemo/build.gradle
File was created | 1 | apply plugin: 'com.android.application' | |
2 | |||
3 | repositories{ | ||
4 | flatDir{ | ||
5 | dirs 'libs' | ||
6 | } | ||
7 | } | ||
8 | |||
9 | android { | ||
10 | compileSdkVersion 22 | ||
11 | buildToolsVersion "25.0.0" | ||
12 | |||
13 | |||
14 | defaultConfig { | ||
15 | minSdkVersion 9 | ||
16 | targetSdkVersion 22 | ||
17 | versionCode 2 | ||
18 | versionName "1.1" | ||
19 | } | ||
20 | |||
21 | buildTypes { | ||
22 | release { | ||
23 | minifyEnabled false | ||
24 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' | ||
25 | } | ||
26 | } | ||
27 | lintOptions{ | ||
28 | abortOnError false | ||
29 | } | ||
30 | } | ||
31 | |||
32 | dependencies { | ||
33 | compile fileTree(dir: 'libs', include: ['*.jar']) | ||
34 | testCompile 'junit:junit:4.12' | ||
35 | compile 'com.android.support:appcompat-v7:22.2.0' | ||
36 | compile project(':GameSDK') | ||
37 | // compile(name:'GameSDK-release4.1.4',ext:'aar') | ||
38 | } | ||
39 |
GameSDKDemo/libs/GameSDK-release4.1.5.aar
No preview for this file type
GameSDKDemo/proguard-rules.pro
File was created | 1 | # Add project specific ProGuard rules here. | |
2 | # By default, the flags in this file are appended to flags specified | ||
3 | # in D:\DevTools\android-com.gumptech.sdk-windows/tools/proguard/proguard-android.txt | ||
4 | # You can edit the include path and order by changing the proguardFiles | ||
5 | # directive in build.gradle. | ||
6 | # | ||
7 | # For more details, see | ||
8 | # http://developer.android.com/guide/developing/tools/proguard.html | ||
9 | |||
10 | # Add any project specific keep options here: | ||
11 | |||
12 | # If your project uses WebView with JS, uncomment the following | ||
13 | # and specify the fully qualified class name to the JavaScript interface | ||
14 | # class: | ||
15 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview { | ||
16 | # public *; | ||
17 | #} | ||
18 |
GameSDKDemo/src/androidTest/java/com/gumptech/sdk/demo/ApplicationTest.java
File was created | 1 | package com.gumptech.sdk.demo; | |
2 | |||
3 | import android.app.Application; | ||
4 | import android.test.ApplicationTestCase; | ||
5 | |||
6 | /** | ||
7 | * <a href="http://d.android.com/tools/testing/testing_android.html">Testing Fundamentals</a> | ||
8 | */ | ||
9 | public class ApplicationTest extends ApplicationTestCase<Application> { | ||
10 | public ApplicationTest() { | ||
11 | super(Application.class); | ||
12 | } | ||
13 | } |
GameSDKDemo/src/main/AndroidManifest.xml
File was created | 1 | <manifest xmlns:android="http://schemas.android.com/apk/res/android" | |
2 | package="com.gumptech.sdk.demo"> | ||
3 | |||
4 | |||
5 | <uses-sdk | ||
6 | android:minSdkVersion="9" | ||
7 | android:targetSdkVersion="20" /> | ||
8 | |||
9 | <uses-permission android:name="android.permission.INTERNET" /> | ||
10 | <uses-permission android:name="android.permission.BLUETOOTH" /> | ||
11 | <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> | ||
12 | <uses-permission android:name="android.permission.WRITE_SETTINGS" /> | ||
13 | <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> | ||
14 | <uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS" /> | ||
15 | <!-- Danger Level permission--> | ||
16 | <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> | ||
17 | <uses-permission android:name="android.permission.GET_ACCOUNTS" /> | ||
18 | <uses-permission android:name="android.permission.READ_PHONE_STATE" /> | ||
19 | <uses-permission android:name="android.permission.SEND_SMS"/> | ||
20 | |||
21 | <!-- VERY IMPORTANT! Don't forget this permission, or in-app billing won't work. --> | ||
22 | <uses-permission android:name="com.android.vending.BILLING" /> | ||
23 | |||
24 | <application | ||
25 | android:allowBackup="true" | ||
26 | android:icon="@drawable/ic_launcher" | ||
27 | |||
28 | android:label="@string/app_name" > | ||
29 | <activity | ||
30 | android:name="com.gumptech.sdk.demo.MainActivity" | ||
31 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | ||
32 | android:label="@string/app_name" | ||
33 | android:screenOrientation="portrait" > | ||
34 | <intent-filter> | ||
35 | <action android:name="android.intent.action.MAIN" /> | ||
36 | |||
37 | <category android:name="android.intent.category.LAUNCHER" /> | ||
38 | </intent-filter> | ||
39 | </activity> | ||
40 | <activity | ||
41 | android:name="com.g.root.ContainerActivity" | ||
42 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | ||
43 | android:windowSoftInputMode="stateAlwaysHidden|adjustPan" | ||
44 | android:launchMode="singleTask" | ||
45 | android:theme="@style/Theme.TransparentWin" > | ||
46 | </activity> | ||
47 | <activity | ||
48 | android:name="com.g.root.PaymentActivity" | ||
49 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | ||
50 | android:launchMode="singleTask" | ||
51 | android:theme="@android:style/Theme.Translucent.NoTitleBar" > | ||
52 | <intent-filter> | ||
53 | <category android:name="android.intent.category.DEFAULT" /> | ||
54 | |||
55 | <action android:name="android.intent.action.VIEW" /> | ||
56 | |||
57 | <category android:name="android.intent.category.BROWSABLE" /> | ||
58 | |||
59 | <data | ||
60 | android:host="com.gump.sdk" | ||
61 | android:scheme="gump10031" /> | ||
62 | </intent-filter> | ||
63 | </activity> | ||
64 | <activity | ||
65 | android:name="com.g.root.ExchangeWindow" | ||
66 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | ||
67 | android:theme="@style/Theme.WinForExchange" > | ||
68 | </activity> | ||
69 | |||
70 | <service android:name="com.g.root.PushService" > | ||
71 | </service> | ||
72 | |||
73 | <!-- vk --> | ||
74 | <!-- <activity android:name="com.vk.com.gumptech.sdk.VKOpenAuthActivity" /> --> | ||
75 | <!-- <activity --> | ||
76 | <!-- android:name="com.vk.com.gumptech.sdk.VKServiceActivity" --> | ||
77 | <!-- android:label="ServiceActivity" --> | ||
78 | <!-- android:theme="@style/VK.Transparent" /> --> | ||
79 | </application> | ||
80 | |||
81 | |||
82 | </manifest> | ||
83 |
GameSDKDemo/src/main/java/com/gumptech/sdk/demo/MainActivity.java
File was created | 1 | package com.gumptech.sdk.demo; | |
2 | |||
3 | import android.app.Activity; | ||
4 | import android.content.Context; | ||
5 | import android.os.Bundle; | ||
6 | import android.text.ClipboardManager; | ||
7 | import android.util.Log; | ||
8 | import android.view.View; | ||
9 | import android.widget.Button; | ||
10 | import android.widget.TextView; | ||
11 | import android.widget.Toast; | ||
12 | |||
13 | import com.g.root.GumpPreference; | ||
14 | import com.g.root.GumpSDK; | ||
15 | import com.g.root.PaymentVersion; | ||
16 | import com.g.root.bean.GumpUser; | ||
17 | import com.g.root.bean.PurchaseResult; | ||
18 | import com.g.root.callback.InitializeCallback; | ||
19 | import com.g.root.callback.LoginStateListener; | ||
20 | import com.g.root.callback.PurchaseCallback; | ||
21 | import com.g.root.passport.fb.FBAccessToken; | ||
22 | |||
23 | public class MainActivity extends Activity implements PurchaseCallback { | ||
24 | |||
25 | private static final String TAG = "MainActivity"; | ||
26 | |||
27 | private TextView tvVersion; | ||
28 | private TextView userInfo; | ||
29 | |||
30 | private Button btnLoginOrLogout; | ||
31 | |||
32 | private String appId = "10022"; | ||
33 | private String appKey = "93a27b0bd99bac3e68a440b48aa421ab"; | ||
34 | private String sessionKey; | ||
35 | |||
36 | |||
37 | @Override | ||
38 | protected void onCreate(Bundle savedInstanceState) { | ||
39 | super.onCreate(savedInstanceState); | ||
40 | setContentView(R.layout.activity_main); | ||
41 | tvVersion = (TextView) findViewById(R.id.version); | ||
42 | userInfo = (TextView) findViewById(R.id.user_info); | ||
43 | btnLoginOrLogout = (Button) findViewById(R.id.login_or_logout); | ||
44 | btnLoginOrLogout.setOnClickListener(new View.OnClickListener() { | ||
45 | |||
46 | @Override | ||
47 | public void onClick(View v) { | ||
48 | if (btnLoginOrLogout.getTag() == null || (Integer) btnLoginOrLogout.getTag() == 0) | ||
49 | GumpSDK.start(MainActivity.this); | ||
50 | else | ||
51 | GumpSDK.logout(MainActivity.this); | ||
52 | } | ||
53 | }); | ||
54 | findViewById(R.id.pay).setOnClickListener(new View.OnClickListener() { | ||
55 | |||
56 | @Override | ||
57 | public void onClick(View v) { | ||
58 | Bundle payInfo = new Bundle(); | ||
59 | payInfo.putString("product", "test2"); | ||
60 | payInfo.putFloat("amount", 0.1f); | ||
61 | payInfo.putString("extraInfo", "This is demo!"); | ||
62 | payInfo.putString("serverId", "100"); | ||
63 | payInfo.putString("roleId","100123"); | ||
64 | payInfo.putString("sessionKey", sessionKey); | ||
65 | GumpSDK.pay(MainActivity.this, payInfo, MainActivity.this); | ||
66 | } | ||
67 | }); | ||
68 | findViewById(R.id.iap).setOnClickListener(new View.OnClickListener() { | ||
69 | @Override | ||
70 | public void onClick(View v) { | ||
71 | Bundle payInfo = new Bundle(); | ||
72 | payInfo.putString("product", "gp_skuId"); | ||
73 | payInfo.putFloat("amount", 0.1f); | ||
74 | payInfo.putString("extraInfo", "This is demo!"); | ||
75 | payInfo.putString("serverId", "100"); | ||
76 | payInfo.putString("roleId","100123"); | ||
77 | GumpSDK.iap(MainActivity.this, payInfo, MainActivity.this); | ||
78 | } | ||
79 | }); | ||
80 | /** | ||
81 | * 设置否是打印debug日志 | ||
82 | */ | ||
83 | GumpSDK.getSettings().enableDebugLogging(true); | ||
84 | /** | ||
85 | * 设置是否启用facebook登录 | ||
86 | */ | ||
87 | GumpSDK.getSettings().setFBEnable(true); | ||
88 | /** | ||
89 | * 设置是否启用Vk登录 | ||
90 | */ | ||
91 | GumpSDK.getSettings().setVKEnable(false); | ||
92 | /** | ||
93 | * 设置屏幕方向 | ||
94 | */ | ||
95 | GumpSDK.getSettings().setScreenLandscape(true); | ||
96 | |||
97 | /** | ||
98 | * 设置支付版本 | ||
99 | */ | ||
100 | GumpSDK.getSettings().setPaymentVersion(PaymentVersion.V4); | ||
101 | |||
102 | /** | ||
103 | * 设置用户登录状态监听器 | ||
104 | */ | ||
105 | |||
106 | GumpSDK.setUserStateListener(new LoginStateListener() { | ||
107 | @Override | ||
108 | public void onLoginSuccess(GumpUser user) { | ||
109 | ClipboardManager cm = (ClipboardManager) getSystemService(Context.CLIPBOARD_SERVICE); | ||
110 | cm.setText(user.getSessionKey()); | ||
111 | sessionKey = user.getSessionKey(); | ||
112 | String userType = null; | ||
113 | switch (user.getAccountType()) { | ||
114 | case GumpPreference.ACCOUNT_TYPE_FB: | ||
115 | userType = "Facebook登录"; | ||
116 | String fbToken = FBAccessToken.getCurrentAccessToken().getToken(); | ||
117 | Log.d(TAG, "FBAccessToken:" + fbToken); | ||
118 | break; | ||
119 | case GumpPreference.ACCOUNT_TYPE_QUICK_REG: | ||
120 | userType = "快速登录"; | ||
121 | break; | ||
122 | case GumpPreference.ACCOUNT_TYPE_REG: | ||
123 | userType = "gump注册用户"; | ||
124 | break; | ||
125 | case GumpPreference.ACCOUNT_TYPE_VK: | ||
126 | userType = "vk登录"; | ||
127 | break; | ||
128 | } | ||
129 | userInfo.setText(" Userid:" + user.getUid() + "\n accountType:(" + user.getAccountType() + ") " + userType + "\n sessionKey:" + user.getSessionKey()); | ||
130 | btnLoginOrLogout.setText("Logout"); | ||
131 | btnLoginOrLogout.setTag(1); | ||
132 | } | ||
133 | |||
134 | @Override | ||
135 | public void onLoginFailed(int code, String msg) { | ||
136 | userInfo.setText(msg); | ||
137 | Toast.makeText(MainActivity.this, "Login failed:code=" + code + ",message=" + msg, Toast.LENGTH_SHORT).show(); | ||
138 | } | ||
139 | |||
140 | @Override | ||
141 | public void onLoginCanceled() { | ||
142 | Toast.makeText(MainActivity.this, "operate be canceled", Toast.LENGTH_SHORT).show(); | ||
143 | } | ||
144 | |||
145 | @Override | ||
146 | public void onLogout() { | ||
147 | btnLoginOrLogout.setText("Login"); | ||
148 | btnLoginOrLogout.setTag(0); | ||
149 | userInfo.setText("User is logout"); | ||
150 | } | ||
151 | }); | ||
152 | /** | ||
153 | * 初始化sdk | ||
154 | */ | ||
155 | GumpSDK.init(getApplicationContext(), appId, appKey, "1000", new InitializeCallback() { | ||
156 | @Override | ||
157 | public void initComplete(int result) { | ||
158 | if (result == GumpSDK.CODE.OK) { | ||
159 | btnLoginOrLogout.setEnabled(true); | ||
160 | } | ||
161 | } | ||
162 | }); | ||
163 | |||
164 | tvVersion.setText("SDK Version:" + GumpSDK.getVersion()); | ||
165 | |||
166 | } | ||
167 | |||
168 | @Override | ||
169 | public void onPurchaseCompleted(PurchaseResult result) { | ||
170 | Log.i(TAG, "purchase completed"); | ||
171 | } | ||
172 | |||
173 | @Override | ||
174 | public void onPurchaseError(int code, String msg) { | ||
175 | Log.i(TAG, "purchase error"); | ||
176 | } | ||
177 | |||
178 | @Override | ||
179 | public void onPurchaseCanceled() { | ||
180 | Log.i(TAG, "purchase canceled"); | ||
181 | } | ||
182 | |||
183 | |||
184 | } | ||
185 |
GameSDKDemo/src/main/res/drawable-hdpi/ic_launcher.png
7.23 KB
GameSDKDemo/src/main/res/drawable-mdpi/ic_launcher.png
4.73 KB
GameSDKDemo/src/main/res/drawable-xhdpi/ic_launcher.png
9.91 KB
GameSDKDemo/src/main/res/layout/activity_main.xml
File was created | 1 | <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" | |
2 | android:layout_width="match_parent" | ||
3 | android:layout_height="match_parent" | ||
4 | android:background="@android:color/white" | ||
5 | android:orientation="vertical"> | ||
6 | |||
7 | <TextView | ||
8 | android:id="@+id/version" | ||
9 | android:layout_width="wrap_content" | ||
10 | android:layout_height="wrap_content" | ||
11 | android:layout_gravity="center_horizontal" | ||
12 | android:textColor="@color/black_text" /> | ||
13 | |||
14 | <TextView | ||
15 | android:id="@+id/user_info" | ||
16 | android:layout_width="match_parent" | ||
17 | android:layout_height="wrap_content" | ||
18 | android:textColor="@android:color/black" /> | ||
19 | |||
20 | <Button | ||
21 | android:id="@+id/login_or_logout" | ||
22 | android:layout_width="match_parent" | ||
23 | android:layout_height="wrap_content" | ||
24 | android:backgroundTint="@color/g_color" | ||
25 | android:enabled="false" | ||
26 | android:text="Login" /> | ||
27 | <Button | ||
28 | android:id="@+id/iap" | ||
29 | android:layout_width="match_parent" | ||
30 | android:layout_height="wrap_content" | ||
31 | android:backgroundTint="@color/g_color" | ||
32 | android:text="IAP"/> | ||
33 | |||
34 | <Button | ||
35 | android:id="@+id/pay" | ||
36 | android:layout_width="match_parent" | ||
37 | android:layout_height="wrap_content" | ||
38 | android:backgroundTint="@color/g_color" | ||
39 | android:text="pay" /> | ||
40 | |||
41 | </LinearLayout> |
GameSDKDemo/src/main/res/values-w820dp/dimens.xml
File was created | 1 | <resources> | |
2 | |||
3 | <!-- | ||
4 | Example customization of dimensions originally defined in res/values/dimens.xml | ||
5 | (such as screen margins) for screens with more than 820dp of available width. This | ||
6 | would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively). | ||
7 | --> | ||
8 | <dimen name="activity_horizontal_margin">64dp</dimen> | ||
9 | |||
10 | </resources> | ||
11 |
GameSDKDemo/src/main/res/values/colors.xml
File was created | 1 | <?xml version="1.0" encoding="utf-8"?> | |
2 | <resources> | ||
3 | <color name="colorPrimary">#3F51B5</color> | ||
4 | <color name="colorPrimaryDark">#303F9F</color> | ||
5 | <color name="colorAccent">#FF4081</color> | ||
6 | <color name="g_color">#55BCDC</color> | ||
7 | </resources> | ||
8 |
GameSDKDemo/src/main/res/values/dimens.xml
File was created | 1 | <resources> | |
2 | |||
3 | <!-- Default screen margins, per the Android Design guidelines. --> | ||
4 | <dimen name="activity_horizontal_margin">16dp</dimen> | ||
5 | <dimen name="activity_vertical_margin">16dp</dimen> | ||
6 | |||
7 | </resources> | ||
8 |
GameSDKDemo/src/main/res/values/strings.xml
File was created | 1 | <?xml version="1.0" encoding="utf-8"?> | |
2 | <resources> | ||
3 | |||
4 | <string name="app_name">GameSDKSample</string> | ||
5 | <string name="hello_world">Hello world!</string> | ||
6 | <string name="action_settings">Settings</string> | ||
7 | |||
8 | </resources> | ||
9 |
GameSDKDemo/src/main/res/values/styles.xml
File was created | 1 | <resources> | |
2 | |||
3 | <!-- Base application theme. --> | ||
4 | <style name="AppTheme" parent="Theme.AppCompat.Light.NoActionBar"> | ||
5 | <!-- Customize your theme here. --> | ||
6 | <item name="colorPrimary">@color/colorPrimary</item> | ||
7 | <item name="colorPrimaryDark">@color/colorPrimaryDark</item> | ||
8 | <item name="colorAccent">@color/colorAccent</item> | ||
9 | </style> | ||
10 | |||
11 | </resources> | ||
12 |
GameSDKDemo/src/test/java/com/gumptech/sdk/demo/ExampleUnitTest.java
File was created | 1 | package com.gumptech.sdk.demo; | |
2 | |||
3 | import org.junit.Test; | ||
4 | |||
5 | import static org.junit.Assert.*; | ||
6 | |||
7 | /** | ||
8 | * To work on unit tests, switch the Test Artifact in the Build Variants view. | ||
9 | */ | ||
10 | public class ExampleUnitTest { | ||
11 | @Test | ||
12 | public void addition_isCorrect() throws Exception { | ||
13 | assertEquals(4, 2 + 2); | ||
14 | } | ||
15 | } |
IntegrationGuide.md
File was created | 1 | # Gump SDK 4 for Android接入文档 | |
2 | |||
3 | V4.1.5 | ||
4 | 2017年3月10日 | ||
5 | |||
6 | ## 版本概述 | ||
7 | |||
8 | 此版本为使用AndroidStudio开发的第一个版本,一改eclipse的工程依赖方式,使用aar的方式提供sdk接入包,除功能外,相对上一版本没有继承关系,请按此文档描述接入. | ||
9 | |||
10 | 此SDK适用android2.3以上系统. | ||
11 | |||
12 | ## 第一章 接入指南 | ||
13 | ### 1.依赖导入 | ||
14 | 将aar添加到libs目录下,然后配置gradle | ||
15 | 以下为必须项 | ||
16 | |||
17 | repositories{ | ||
18 | flatDir{ | ||
19 | dirs 'libs' | ||
20 | } | ||
21 | } | ||
22 | dependencies { | ||
23 | compile(name:'GameSDK-releaseXXX',ext:'aar') | ||
24 | } | ||
25 | |||
26 | |||
27 | 可选接入vk登录时,需要导入vkLibrary工程,并配置模块依赖,如下 | ||
28 | |||
29 | compile project(':vksdk_library') | ||
30 | |||
31 | ### 2.修改AndroidManifest.xml文件 | ||
32 | 首先添加必要的权限,如下所示: | ||
33 | |||
34 | <uses-permission android:name="android.permission.INTERNET" /> | ||
35 | <uses-permission android:name="android.permission.READ_PHONE_STATE" /> | ||
36 | <uses-permission android:name="android.permission.BLUETOOTH" /> | ||
37 | <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> | ||
38 | <uses-permission android:name="android.permission.WRITE_SETTINGS"/> | ||
39 | <uses-permission android:name="android.permission.GET_ACCOUNTS"/> | ||
40 | <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> | ||
41 | <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> | ||
42 | <uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/> | ||
43 | <uses-permission android:name="android.permission.SEND_SMS"/> | ||
44 | <!-- VERY IMPORTANT! Don't forget this permission, or in-app billing won't work. --> | ||
45 | <uses-permission android:name="com.android.vending.BILLING" /> | ||
46 | |||
47 | 其次注册相应的Activity,具体如下: | ||
48 | |||
49 | <activity | ||
50 | android:name="com.g.root.ContainerActivity" | ||
51 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | ||
52 | android:windowSoftInputMode="stateAlwaysHidden|adjustPan" | ||
53 | android:launchMode="singleTask" | ||
54 | android:theme="@style/Theme.TransparentWin" > | ||
55 | </activity> | ||
56 | <activity | ||
57 | android:name="com.g.root.PaymentActivity" | ||
58 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | ||
59 | android:launchMode="singleTask" | ||
60 | android:theme="@android:style/Theme.Translucent.NoTitleBar" > | ||
61 | <intent-filter> | ||
62 | <category android:name="android.intent.category.DEFAULT" /> | ||
63 | <action android:name="android.intent.action.VIEW" /> | ||
64 | <category android:name="android.intent.category.BROWSABLE" /> | ||
65 | <data | ||
66 | android:host="com.gump.sdk" | ||
67 | android:scheme="gump+游戏的appId" /> | ||
68 | </intent-filter> | ||
69 | </activity> | ||
70 | <activity | ||
71 | android:name="com.g.root.ExchangeWindow" | ||
72 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | ||
73 | android:theme="@style/Theme.WinForExchange" > | ||
74 | </activity> | ||
75 | |||
76 | <service android:name="com.g.root.PushService" /> | ||
77 | |||
78 | <!-- vk登录使用,若不接入vk,不需配置 --> | ||
79 | <activity android:name="com.vk.sdk.VKOpenAuthActivity" /> | ||
80 | <activity | ||
81 | android:name="com.vk.sdk.VKServiceActivity" | ||
82 | android:label="ServiceActivity" | ||
83 | android:theme="@style/VK.Transparent" /> | ||
84 | |||
85 | ### 3.向Gump平台索要游戏ID(AppID),完成代码接入 | ||
86 | 正式开始接入逻辑代码前,先介绍下一些附加设置,以方便代码接入 | ||
87 | |||
88 | *是否打印debug日志 | ||
89 | |||
90 | GumpSDK.getSettings().enableDebugLogging(true); | ||
91 | |||
92 | *Gump Logo隐藏 | ||
93 | |||
94 | GumpSDK.getSettings().setLogoShow(false); | ||
95 | |||
96 | *横竖屏控制,默认为横屏,参数为false即为竖屏 | ||
97 | |||
98 | GumpSDK.getSettings().setScreenLandscape(true); | ||
99 | |||
100 | *设置是否启用Facebook登录和VK登录 | ||
101 | |||
102 | GumpSDK.getSettings().setFBEnable(true); | ||
103 | GumpSDK.getSettings().setVKEnable(true); | ||
104 | |||
105 | *若要使用V4版支付请设置 | ||
106 | |||
107 | GumpSDK.getSettings().setPaymentVersion(PaymentVersion.V4); | ||
108 | |||
109 | #### 1.调用GumpSDK前需要执行初始化。 | ||
110 | |||
111 | 若不需要分渠道 | ||
112 | |||
113 | GumpSDK.init(Context,Appid, Appkey,InitializeCallback); | ||
114 | 如果需要定义渠道,必须使用如下方法 | ||
115 | |||
116 | GumpSDK.init(Context,Appid, Appkey,ChannelId,InitializeCallback); | ||
117 | |||
118 | InitializeCallback为初始化回调接口,此接口只有一个回调方法initComplete(int result) result标识是否初始化成功,当result等于GumpSDK.CODE.OK时为成功,其他为失败 | ||
119 | |||
120 | #### 2.调用GumpSDK的开始方法,将执行登录流程,需要一个Activity实例作参数 | ||
121 | |||
122 | GumpSDK.start(Activity); | ||
123 | 在此之前,开发者需要注册用户状态监听以接受用户的登录/登出通知,通常如下: | ||
124 | |||
125 | GumpSDK.setUserStateListener(new LoginStateListener() { | ||
126 | @Override | ||
127 | public void onLoginSuccess(GumpUser gumpUser) { | ||
128 | //登录成功,用户信息包含在GumpUser对象里 | ||
129 | } | ||
130 | |||
131 | @Override | ||
132 | public void onLoginFailed(int code, String msg) { | ||
133 | //登录出错,根据错误码和信息判断错误类型 | ||
134 | Toast.makeText(MainActivity.this, "Login failed:code="+code+",message="+msg, Toast.LENGTH_SHORT).show(); | ||
135 | } | ||
136 | |||
137 | @Override | ||
138 | public void onLoginCanceled() { | ||
139 | //用户取消登录 | ||
140 | Toast.makeText(MainActivity.this, "operate be canceled", Toast.LENGTH_SHORT).show(); | ||
141 | } | ||
142 | |||
143 | @Override | ||
144 | public void onLogout() { | ||
145 | //用户登出 | ||
146 | |||
147 | } | ||
148 | }); | ||
149 | |||
150 | 如上成功登录后收到的GumpUser对象包含以下信息 | ||
151 | |||
152 | gumpUser.getUid();//获取用户的userid,此Id标识唯一用户! | ||
153 | gumpUser.getAccountType();//用户类型,此类型数据可从GumpPreference常量获取 | ||
154 | gumpUser.getSessionKey();//登录的sesionKey | ||
155 | |||
156 | |||
157 | #### 3.支付功能 | ||
158 | 1)使用gump通行证登录,其中除nick和roleId外所有参数为必传参数 | ||
159 | |||
160 | Bundle payInfo = new Bundle(); | ||
161 | payInfo.putString("nick", "thi"); | ||
162 | payInfo.putString("product", "元宝"); | ||
163 | payInfo.putFloat("amount", 40.0f); | ||
164 | payInfo.putString("extraInfo", "This is demo!"); | ||
165 | payInfo.putString("serverId", "B4003"); | ||
166 | payInfo.putString("roleId", "10010"); | ||
167 | payInfo.putString("sessionKey","sessionkey"); | ||
168 | GumpSDK.pay(MainActivity.this, payInfo,PurchaseCallback); | ||
169 | 调用pay方法时,必须穿入一个bundle对象,包含如上字段,除nick和roleId外所有字段必须全部包含,其中sessionKey为登录时返回的sessionKey | ||
170 | |||
171 | |||
172 | 2)IAP支付,roleId为可选参数,其他参数必传 | ||
173 | |||
174 | Bundle payInfo = new Bundle(); | ||
175 | payInfo.putString("product", "gp_skuId"); | ||
176 | payInfo.putFloat("amount", 0.1f); | ||
177 | payInfo.putString("extraInfo", "This is demo!"); | ||
178 | payInfo.putString("serverId", "100"); | ||
179 | payInfo.putString("roleId","100123"); | ||
180 | GumpSDK.iap(MainActivity.this, payInfo, PurchaseCallback); | ||
181 | |||
182 | 3)PurchaseCallback为支付状态回调接口,此接口含有3个方法 | ||
183 | |||
184 | @Override | ||
185 | public void onPurchaseCompleted(PurchaseResult result) { | ||
186 | Log.i(TAG,"purchase completed"); | ||
187 | } | ||
188 | |||
189 | @Override | ||
190 | public void onPurchaseError(int code, String msg) { | ||
191 | Log.i(TAG,"purchase error"); | ||
192 | } | ||
193 | |||
194 | @Override | ||
195 | public void onPurchaseCanceled() { | ||
196 | Log.i(TAG,"purchase canceled"); | ||
197 | } | ||
198 | |||
199 | #### 4.注销登录 | ||
200 | |||
201 | GumpSDK.logout(Activity); | ||
202 | 当此方法调用后,用户退出登录,并会通过LoginStateListener接口通知调用程序!为了便于用户切换登录账户,请在游戏内提供用户注销的触发按钮 | ||
203 | ## 第二章 常见问题 | ||
204 | ### 问题1: 如何避免混淆对SDK的影响? | ||
205 | 解答:有些开发者对接入了SDK的程序进行混淆时,有可能会覆盖某些java | ||
206 | 类,导致SDK无法正常工作,解决方法如下: | ||
207 | Ø 请开发者在混淆配置文件proguard.cfg或proguard-project.txt的最后加上 | ||
208 | |||
209 | -keepattributes *Annotation*,InnerClasses,SourceFile,LineNumberTable | ||
210 | -keep public class * extends android.app.Service | ||
211 | -keep public class com.google.vending.licensing.ILicensingService | ||
212 | -keep public class com.android.vending.licensing.ILicensingService | ||
213 | -keep class com.g.root.view.* {*;} | ||
214 | -keep class com.g.root.web.* {*;} | ||
215 | -keep class com.g.root.bridge.impl.*{*;} | ||
216 | |||
217 | |||
218 | 使得混淆的时候不会影响SDK的命名空间。 |