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GameSDKSample/build.gradle 2.02 KB
313bd48ae   赵康   splite android an...
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  buildscript {
      repositories {
          mavenCentral()
      }
      dependencies {
          classpath 'com.android.tools.build:gradle:1.2.3'
      }
  }
  repositories {
      mavenCentral()
  }
  apply plugin: 'com.android.application'
  
  dependencies {
      compile fileTree(dir: 'libs', include: '*.jar')
      compile project(':GameSDK')
  }
  
  android {
      signingConfigs {
          letsgame {
              keyAlias 'ZzTYEadlf2349UIkdf38934KDlsfdKqpzmdhewri387429LKDJL'
              keyPassword 'ZDJDLL23YRPQM3BBXjdfpow3KDehwyrojafdajfjadfLDK83I'
              storeFile file('E:/cert/letsgame.keystore')
              storePassword 'ZDJDLL23YRPQM3BBXjdfpow3KDehwyrojafdajfjadfLDK83I'
          }
      }
      compileSdkVersion 22
      buildToolsVersion '22.0.1'
      sourceSets {
          main {
              manifest.srcFile 'AndroidManifest.xml'
              java.srcDirs = ['src']
              resources.srcDirs = ['src']
              aidl.srcDirs = ['src']
              renderscript.srcDirs = ['src']
              res.srcDirs = ['res']
              assets.srcDirs = ['assets']
          }
  
          // Move the tests to tests/java, tests/res, etc...
          instrumentTest.setRoot('tests')
  
          // Move the build types to build-types/<type>
          // For instance, build-types/debug/java, build-types/debug/AndroidManifest.xml, ...
          // This moves them out of them default location under src/<type>/... which would
          // conflict with src/ being used by the main source set.
          // Adding new build types or product flavors should be accompanied
          // by a similar customization.
          debug.setRoot('build-types/debug')
          release.setRoot('build-types/release')
      }
      compileOptions {
          sourceCompatibility JavaVersion.VERSION_1_7
          targetCompatibility JavaVersion.VERSION_1_7
      }
      buildTypes {
          release {
              signingConfig signingConfigs.letsgame
          }
          debug {
              signingConfig signingConfigs.letsgame
          }
      }
      defaultConfig {
          signingConfig signingConfigs.letsgame
      }
      productFlavors {
      }
  }