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ios/GameSDK.framework/Versions/A/Headers/LetsGameAPI.h
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#import <Foundation/Foundation.h> #import "LSGAccount.h" #import "VKBridgeProtocol.h" typedef void (^LSGLoginSuccBlock)(NSString *userId, NSString *sessionKey, LSGAccountType type); |
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typedef void (^LSGDismissBlock)(void); static BOOL isDisableFB = NO; static BOOL isEnableVK = NO; |
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static BOOL isEnableWeChat = YES; |
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static BOOL isDisableGoogle = NO; |
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static BOOL hiddenLogo = NO; |
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static NSString *version = @"3.4.9"; |
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@interface LetsGameAPI : NSObject<UIApplicationDelegate> @property (nonatomic, strong) NSString *appId; @property (nonatomic, strong) NSString *appKey; @property (nonatomic, copy) LSGLoginSuccBlock succBlock; @property (nonatomic, copy) LSGDismissBlock dismissBlock; |
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@property (nonatomic, assign) int isDebug; |
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@property (nonatomic, assign) int decideWebPay; |
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@property (nonatomic,retain) id<VKBridgeProtocol> vkBridge; //@property(nonatomic,strong) NSString *version; + (instancetype)instance; -(NSString*)version; - (void)showLoginView; - (void)showLoginViewInView:(UIView *)view; +(void)disableFB:(BOOL)isDisable; |
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+(void)disableGoogle:(BOOL)isDisable; |
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+(BOOL)isFBDisable; +(BOOL)isVKEnable; |
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+(BOOL)isWeChatEnable; |
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+(BOOL)isGoogleDisable; |
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+(void)hiddenLogo:(BOOL)isHidden; +(BOOL)isHiddenLogo; - (void)logout; - (void)hide; |
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//是否安装微信
-(BOOL)isWeChatInstall;
//向微信注册应用
-(void)registerAppWeChatWithAppId:(NSString *)appId
appKey:(NSString *)appKey
Success:(void (^)())success
failure:(void (^)())failure;
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- (BOOL)handleOpenURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication;
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-(void)pay:(NSDictionary*) payInfo handleCallBack:(void (^)()) payAccomplistCallback; |
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//-(void)iap:(NSDictionary*) payInfo forUser:(NSString*) uid handleCallback:(void (^)(NSString* orderId)) callback; -(void)iap:(NSDictionary*) payInfo forUser:(NSString*) uid succCallback:(void (^)(NSString* orderId)) succCallback failCallback:(void (^)(NSString* orderId)) failCallback; |
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-(void)registeIapObserver; |
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-(void)decideIsDebug:(int)isDebug; |
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-(void)decideWebPayVersion:(int)decideWebPay; |
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-(void)obtainAccessTokenSuccess:(void (^)(NSString *tokenString, NSString *refreshTime, NSString *expirationTime))success
failure:(void (^)(NSString *errorString))failure;
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//获取是否展示安全页面,YES展示侵权页面,NO展示非侵权页面
-(void)gameObtainSafeSetInfoWithAppId:(NSString *)appId
ChannelId:(NSString *)channelId
handleCallBack:(void (^)(BOOL resultStatus))callBack;
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@end |