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GameSDKDemo/build.gradle
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apply plugin: 'com.android.application' repositories{ flatDir{ dirs 'libs' } } android { compileSdkVersion 22 buildToolsVersion "22.0.0" defaultConfig { minSdkVersion 9 targetSdkVersion 22 versionCode 1 versionName "1.0" } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' } } lintOptions{ abortOnError false } } dependencies { compile fileTree(dir: 'libs', include: ['*.jar']) testCompile 'junit:junit:4.12' compile 'com.android.support:appcompat-v7:22.2.0' |
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// compile project(':GameSDK') |
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compile(name:'GameSDK-release4.1.2',ext:'aar') |
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} |