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GameSDKDemo/build.gradle 768 Bytes
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  apply plugin: 'com.android.application'
  
  repositories{
      flatDir{
          dirs 'libs'
      }
  }
  
  android {
      compileSdkVersion 22
      buildToolsVersion "22.0.0"
  
  
      defaultConfig {
          minSdkVersion 9
          targetSdkVersion 22
          versionCode 1
          versionName "1.0"
      }
  
      buildTypes {
          release {
              minifyEnabled false
              proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
          }
      }
      lintOptions{
          abortOnError false
      }
  }
  
  dependencies {
      compile fileTree(dir: 'libs', include: ['*.jar'])
      testCompile 'junit:junit:4.12'
      compile 'com.android.support:appcompat-v7:22.2.0'
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  //    compile project(':GameSDK')
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      compile(name:'GameSDK-release4.1.2',ext:'aar')
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  }