diff --git a/android/GameSDKRelease/.classpath b/android/GameSDKRelease/.classpath
new file mode 100644
index 0000000..7bc01d9
--- /dev/null
+++ b/android/GameSDKRelease/.classpath
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+
+
+
diff --git a/android/GameSDKRelease/.project b/android/GameSDKRelease/.project
new file mode 100644
index 0000000..3d7a95b
--- /dev/null
+++ b/android/GameSDKRelease/.project
@@ -0,0 +1,33 @@
+
+
+ GameSDKRelease
+
+
+
+
+
+ com.android.ide.eclipse.adt.ResourceManagerBuilder
+
+
+
+
+ com.android.ide.eclipse.adt.PreCompilerBuilder
+
+
+
+
+ org.eclipse.jdt.core.javabuilder
+
+
+
+
+ com.android.ide.eclipse.adt.ApkBuilder
+
+
+
+
+
+ com.android.ide.eclipse.adt.AndroidNature
+ org.eclipse.jdt.core.javanature
+
+
diff --git a/android/GameSDKRelease/AndroidManifest.xml b/android/GameSDKRelease/AndroidManifest.xml
new file mode 100644
index 0000000..6065d65
--- /dev/null
+++ b/android/GameSDKRelease/AndroidManifest.xml
@@ -0,0 +1,16 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/android/GameSDKRelease/lint.xml b/android/GameSDKRelease/lint.xml
new file mode 100644
index 0000000..8a7b1fa
--- /dev/null
+++ b/android/GameSDKRelease/lint.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/android/GameSDKRelease/proguard-project.txt b/android/GameSDKRelease/proguard-project.txt
new file mode 100644
index 0000000..f2fe155
--- /dev/null
+++ b/android/GameSDKRelease/proguard-project.txt
@@ -0,0 +1,20 @@
+# To enable ProGuard in your project, edit project.properties
+# to define the proguard.config property as described in that file.
+#
+# Add project specific ProGuard rules here.
+# By default, the flags in this file are appended to flags specified
+# in ${sdk.dir}/tools/proguard/proguard-android.txt
+# You can edit the include path and order by changing the ProGuard
+# include property in project.properties.
+#
+# For more details, see
+# http://developer.android.com/guide/developing/tools/proguard.html
+
+# Add any project specific keep options here:
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+# public *;
+#}
diff --git a/android/GameSDKRelease/project.properties b/android/GameSDKRelease/project.properties
new file mode 100644
index 0000000..91d2b02
--- /dev/null
+++ b/android/GameSDKRelease/project.properties
@@ -0,0 +1,15 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system edit
+# "ant.properties", and override values to adapt the script to your
+# project structure.
+#
+# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
+#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
+
+# Project target.
+target=android-19
+android.library=true