From 031cacaf63228833ec278f0a42d0606bfcd398a2 Mon Sep 17 00:00:00 2001 From: King Date: Mon, 17 Nov 2014 16:58:28 +0800 Subject: [PATCH] add sdk project .classpath --- android/GameSDKRelease/.classpath | 9 ++++++++ android/GameSDKRelease/.project | 33 +++++++++++++++++++++++++++++ android/GameSDKRelease/AndroidManifest.xml | 16 ++++++++++++++ android/GameSDKRelease/lint.xml | 4 ++++ android/GameSDKRelease/proguard-project.txt | 20 +++++++++++++++++ android/GameSDKRelease/project.properties | 15 +++++++++++++ 6 files changed, 97 insertions(+) create mode 100644 android/GameSDKRelease/.classpath create mode 100644 android/GameSDKRelease/.project create mode 100644 android/GameSDKRelease/AndroidManifest.xml create mode 100644 android/GameSDKRelease/lint.xml create mode 100644 android/GameSDKRelease/proguard-project.txt create mode 100644 android/GameSDKRelease/project.properties diff --git a/android/GameSDKRelease/.classpath b/android/GameSDKRelease/.classpath new file mode 100644 index 0000000..7bc01d9 --- /dev/null +++ b/android/GameSDKRelease/.classpath @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/android/GameSDKRelease/.project b/android/GameSDKRelease/.project new file mode 100644 index 0000000..3d7a95b --- /dev/null +++ b/android/GameSDKRelease/.project @@ -0,0 +1,33 @@ + + + GameSDKRelease + + + + + + com.android.ide.eclipse.adt.ResourceManagerBuilder + + + + + com.android.ide.eclipse.adt.PreCompilerBuilder + + + + + org.eclipse.jdt.core.javabuilder + + + + + com.android.ide.eclipse.adt.ApkBuilder + + + + + + com.android.ide.eclipse.adt.AndroidNature + org.eclipse.jdt.core.javanature + + diff --git a/android/GameSDKRelease/AndroidManifest.xml b/android/GameSDKRelease/AndroidManifest.xml new file mode 100644 index 0000000..6065d65 --- /dev/null +++ b/android/GameSDKRelease/AndroidManifest.xml @@ -0,0 +1,16 @@ + + + + + + + + \ No newline at end of file diff --git a/android/GameSDKRelease/lint.xml b/android/GameSDKRelease/lint.xml new file mode 100644 index 0000000..8a7b1fa --- /dev/null +++ b/android/GameSDKRelease/lint.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/android/GameSDKRelease/proguard-project.txt b/android/GameSDKRelease/proguard-project.txt new file mode 100644 index 0000000..f2fe155 --- /dev/null +++ b/android/GameSDKRelease/proguard-project.txt @@ -0,0 +1,20 @@ +# To enable ProGuard in your project, edit project.properties +# to define the proguard.config property as described in that file. +# +# Add project specific ProGuard rules here. +# By default, the flags in this file are appended to flags specified +# in ${sdk.dir}/tools/proguard/proguard-android.txt +# You can edit the include path and order by changing the ProGuard +# include property in project.properties. +# +# For more details, see +# http://developer.android.com/guide/developing/tools/proguard.html + +# Add any project specific keep options here: + +# If your project uses WebView with JS, uncomment the following +# and specify the fully qualified class name to the JavaScript interface +# class: +#-keepclassmembers class fqcn.of.javascript.interface.for.webview { +# public *; +#} diff --git a/android/GameSDKRelease/project.properties b/android/GameSDKRelease/project.properties new file mode 100644 index 0000000..91d2b02 --- /dev/null +++ b/android/GameSDKRelease/project.properties @@ -0,0 +1,15 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system edit +# "ant.properties", and override values to adapt the script to your +# project structure. +# +# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): +#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt + +# Project target. +target=android-19 +android.library=true -- 2.0.0