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doc/IOSDocument.md
1 | # Gump IOS SDK使用文档 | 1 | # Gump IOS SDK使用文档 |
2 | 2 | ||
3 | 3 | ||
4 | 接入手册 | 4 | 接入手册 |
5 | V | 5 | V |
6 | 2015年02月13日 | 6 | 2015年02月13日 |
7 | 7 | ||
8 | 8 | ||
9 | 9 | ||
10 | ## 1、添加动态库 | 10 | ## 1、添加动态库 |
11 | 在工程里添加MobileCoreServices.framework、SystemConfiguration.framework、libz.dylib、CFNetwork.framework、libletsgame.a | 11 | 在工程里添加MobileCoreServices.framework、SystemConfiguration.framework、libz.dylib、CFNetwork.framework、libletsgame.a |
12 | 12 | ||
13 | 13 | ||
14 | ## 2、设置头文件搜索路径 | 14 | ## 2、设置头文件搜索路径 |
15 | 头文件只有LetsGameAPI.h和LSGAccount.h两个文件,引入头文件,并设置搜索路径。 | 15 | 头文件只有LetsGameAPI.h和LSGAccount.h两个文件,引入头文件,并设置搜索路径。 |
16 | 16 | ||
17 | 17 | ||
18 | ## 3、添加资源文件 | 18 | ## 3、添加资源文件 |
19 | 在工程里添加letsgame.bundle资源文件,里面包含图片及相关语言包 | 19 | 在工程里添加letsgame.bundle资源文件,里面包含图片及相关语言包 |
20 | 20 | ||
21 | 21 | ||
22 | ## 4、在工程里添加SDK登录代码 | 22 | ## 4、在工程里添加SDK登录代码 |
23 | 23 | ||
24 | [LetsGameAPI instance].appId = @"100"; // 设置appId | 24 | [LetsGameAPI instance].appId = @"100"; // 设置appId |
25 | [LetsGameAPI instance].appKey = @"100"; // 设置appKey | 25 | [LetsGameAPI instance].appKey = @"100"; // 设置appKey |
26 | 26 | ||
27 | [[LetsGameAPI instance] showLoginView]; // 弹出登录页面 | 27 | [[LetsGameAPI instance] showLoginView]; // 弹出登录页面 |
28 | 28 | ||
29 | // 登录成功回调 | 29 | // 登录成功回调 |
30 | [LetsGameAPI instance].succBlock = ^(NSString *userId, NSString *sessionKey, LSGAccountType type) { | 30 | [LetsGameAPI instance].succBlock = ^(NSString *userId, NSString *sessionKey, LSGAccountType type) { |
31 | NSLog(@"%@", [NSString stringWithFormat:@"login succ: userId = %@, sessionKey = %@, accountType = %d", userId, sessionKey, type]); | 31 | NSLog(@"%@", [NSString stringWithFormat:@"login succ: userId = %@, sessionKey = %@, accountType = %d", userId, sessionKey, type]); |
32 | }; | 32 | }; |
33 | 33 | ||
34 | // 登录失败回调 | 34 | // 登录失败回调 |
35 | [LetsGameAPI instance].dismissBlock = ^() { | 35 | [LetsGameAPI instance].dismissBlock = ^() { |
36 | NSLog(@"dismiss without login"); | 36 | NSLog(@"dismiss without login"); |
37 | }; | 37 | }; |
38 | 38 | ||
39 | 39 | ||
40 | ## 5、支付 | 40 | ## 5、支付 |
41 | [LetsGameAPI instance].appId = @"10022"; | 41 | [LetsGameAPI instance].appId = @"10022"; |
42 | [LetsGameAPI instance].appKey = @"f899139df5e1059396431415e770c6dd"; | 42 | [LetsGameAPI instance].appKey = @"f899139df5e1059396431415e770c6dd"; |
43 | NSMutableDictionary *payInfo = [NSMutableDictionary dictionary]; | 43 | NSMutableDictionary *payInfo = [NSMutableDictionary dictionary]; |
44 | [payInfo setValue:@"5001" forKey:@"serverId"];//服务器id | 44 | [payInfo setValue:@"5001" forKey:@"serverId"];//服务器id,必传参数 |
45 | [payInfo setValue:@"1000" forKey:@"channelId"];//渠道id | 45 | [payInfo setValue:@"1000" forKey:@"channelId"];//渠道id |
46 | [payInfo setValue:@"10" forKey:@"amount"];//金额 | 46 | [payInfo setValue:@"10" forKey:@"amount"];//金额 |
47 | [payInfo setValue:@"ios demo" forKey:@"extraInfo"];//外部订单信息 | 47 | [payInfo setValue:@"ios demo" forKey:@"extraInfo"];//外部订单信息 |
48 | [payInfo setValue:@"元宝" forKey:@"product"];//物品信息 | 48 | [payInfo setValue:@"元宝" forKey:@"product"];//物品信息 |
49 | [[LetsGameAPI instance] pay:payInfo]; | ||
50 |