Commit b53b3a3068f3eb43568cf367a75a482220fb148a
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bd0fbf81f0
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master
update 3.3.4,解除vk依赖关系,修改支付不准确回调问题
Showing 6 changed files with 11 additions and 11 deletions Inline Diff
android/GameSDKRelease/libs/GameSDK_v3.3.3_proguard.jar
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android/GameSDKRelease/libs/GameSDK_v3.3.4_proguard.jar
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android/GameSDKRelease/project.properties
1 | # This file is automatically generated by Android Tools. | 1 | # This file is automatically generated by Android Tools. |
2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED! | 2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED! |
3 | # | 3 | # |
4 | # This file must be checked in Version Control Systems. | 4 | # This file must be checked in Version Control Systems. |
5 | # | 5 | # |
6 | # To customize properties used by the Ant build system edit | 6 | # To customize properties used by the Ant build system edit |
7 | # "ant.properties", and override values to adapt the script to your | 7 | # "ant.properties", and override values to adapt the script to your |
8 | # project structure. | 8 | # project structure. |
9 | # | 9 | # |
10 | # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): | 10 | # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): |
11 | #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt | 11 | #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt |
12 | 12 | ||
13 | # Project target. | 13 | # Project target. |
14 | target=android-19 | 14 | target=android-21 |
15 | android.library=true | 15 | android.library=true |
16 | android.library.reference.1=..\\..\\..\\..\\..\\facebook | 16 | android.library.reference.1=..\\..\\..\\..\\..\\facebook |
17 | android.library.reference.2=../../../../../Project/vksdk_library | 17 | android.library.reference.2=../../../../../Project/vksdk_library |
18 | 18 |
android/GameSDKSample/project.properties
1 | # This file is automatically generated by Android Tools. | 1 | # This file is automatically generated by Android Tools. |
2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED! | 2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED! |
3 | # | 3 | # |
4 | # This file must be checked in Version Control Systems. | 4 | # This file must be checked in Version Control Systems. |
5 | # | 5 | # |
6 | # To customize properties used by the Ant build system edit | 6 | # To customize properties used by the Ant build system edit |
7 | # "ant.properties", and override values to adapt the script to your | 7 | # "ant.properties", and override values to adapt the script to your |
8 | # project structure. | 8 | # project structure. |
9 | # | 9 | # |
10 | # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): | 10 | # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): |
11 | #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt | 11 | #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt |
12 | 12 | ||
13 | # Project target. | 13 | # Project target. |
14 | 14 | ||
15 | target=android-21 | 15 | target=android-22 |
16 | android.library.reference.1=../GameSDKRelease | 16 | android.library.reference.1=../GameSDKRelease |
17 | 17 |
android/GameSDKSample/src/com/gumptech/loginsdk/sample/MainActivity.java
1 | package com.gumptech.loginsdk.sample; | 1 | package com.gumptech.loginsdk.sample; |
2 | 2 | ||
3 | import android.app.Activity; | 3 | import android.app.Activity; |
4 | import android.content.Context; | 4 | import android.content.Context; |
5 | import android.os.Bundle; | 5 | import android.os.Bundle; |
6 | import android.text.ClipboardManager; | 6 | import android.text.ClipboardManager; |
7 | import android.util.Log; | 7 | import android.util.Log; |
8 | import android.view.View; | 8 | import android.view.View; |
9 | import android.widget.Button; | 9 | import android.widget.Button; |
10 | import android.widget.TextView; | 10 | import android.widget.TextView; |
11 | import android.widget.Toast; | 11 | import android.widget.Toast; |
12 | 12 | ||
13 | import com.gumptech.sdk.GumpPreference; | 13 | import com.gumptech.sdk.GumpPreference; |
14 | import com.gumptech.sdk.GumpSDK; | 14 | import com.gumptech.sdk.GumpSDK; |
15 | import com.gumptech.sdk.bean.GumpUser; | 15 | import com.gumptech.sdk.bean.GumpUser; |
16 | import com.gumptech.sdk.bean.PurchaseResult; | 16 | import com.gumptech.sdk.bean.PurchaseResult; |
17 | import com.gumptech.sdk.callback.InitializeCallback; | 17 | import com.gumptech.sdk.callback.InitializeCallback; |
18 | import com.gumptech.sdk.callback.LoginStateListener; | 18 | import com.gumptech.sdk.callback.LoginStateListener; |
19 | import com.gumptech.sdk.callback.PurchaseCallback; | 19 | import com.gumptech.sdk.callback.PurchaseCallback; |
20 | import com.gumpsdk.wuruid.R; | 20 | import com.gumpsdk.wuruid.R; |
21 | 21 | ||
22 | public class MainActivity extends Activity implements PurchaseCallback{ | 22 | public class MainActivity extends Activity implements PurchaseCallback{ |
23 | 23 | ||
24 | private static final String TAG = "MainActivity"; | 24 | private static final String TAG = "MainActivity"; |
25 | 25 | ||
26 | private TextView tvVersion; | 26 | private TextView tvVersion; |
27 | private TextView userInfo; | 27 | private TextView userInfo; |
28 | 28 | ||
29 | private Button btnLoginOrLogout; | 29 | private Button btnLoginOrLogout; |
30 | 30 | ||
31 | private String appId = "10022"; | 31 | private String appId = "10022"; |
32 | private String appKey = "93a27b0bd99bac3e68a440b48aa421ab"; | 32 | private String appKey = "93a27b0bd99bac3e68a440b48aa421ab"; |
33 | 33 | ||
34 | @Override | 34 | @Override |
35 | protected void onCreate(Bundle savedInstanceState) { | 35 | protected void onCreate(Bundle savedInstanceState) { |
36 | super.onCreate(savedInstanceState); | 36 | super.onCreate(savedInstanceState); |
37 | setContentView(R.layout.activity_main); | 37 | setContentView(R.layout.activity_main); |
38 | tvVersion = (TextView) findViewById(R.id.version); | 38 | tvVersion = (TextView) findViewById(R.id.version); |
39 | userInfo = (TextView) findViewById(R.id.user_info); | 39 | userInfo = (TextView) findViewById(R.id.user_info); |
40 | btnLoginOrLogout = (Button) findViewById(R.id.login_or_logout); | 40 | btnLoginOrLogout = (Button) findViewById(R.id.login_or_logout); |
41 | btnLoginOrLogout.setOnClickListener(new View.OnClickListener() { | 41 | btnLoginOrLogout.setOnClickListener(new View.OnClickListener() { |
42 | 42 | ||
43 | @Override | 43 | @Override |
44 | public void onClick(View v) { | 44 | public void onClick(View v) { |
45 | if (btnLoginOrLogout.getTag() == null || (Integer) btnLoginOrLogout.getTag() == 0) | 45 | if (btnLoginOrLogout.getTag() == null || (Integer) btnLoginOrLogout.getTag() == 0) |
46 | GumpSDK.start(MainActivity.this); | 46 | GumpSDK.start(MainActivity.this); |
47 | else | 47 | else |
48 | GumpSDK.logout(MainActivity.this); | 48 | GumpSDK.logout(MainActivity.this); |
49 | } | 49 | } |
50 | }); | 50 | }); |
51 | findViewById(R.id.pay).setOnClickListener(new View.OnClickListener() { | 51 | findViewById(R.id.pay).setOnClickListener(new View.OnClickListener() { |
52 | 52 | ||
53 | @Override | 53 | @Override |
54 | public void onClick(View v) { | 54 | public void onClick(View v) { |
55 | Bundle payInfo = new Bundle(); | 55 | Bundle payInfo = new Bundle(); |
56 | payInfo.putString("nick", "thi"); | 56 | payInfo.putString("nick", "thi"); |
57 | payInfo.putString("product", "元宝"); | 57 | payInfo.putString("product", "元宝"); |
58 | payInfo.putFloat("amount", 0.0f); | 58 | payInfo.putFloat("amount", 0.0f); |
59 | payInfo.putString("extraInfo", "This is demo!"); | 59 | payInfo.putString("extraInfo", "This is demo!"); |
60 | payInfo.putString("serverId", "5001"); | 60 | payInfo.putString("serverId", "5025"); |
61 | GumpSDK.pay(MainActivity.this, payInfo, "3332768", MainActivity.this); | 61 | GumpSDK.pay(MainActivity.this, payInfo, "7798753", MainActivity.this); |
62 | } | 62 | } |
63 | }); | 63 | }); |
64 | /** | 64 | /** |
65 | * 设置否是开启debug模式 | 65 | * 设置否是开启debug模式 |
66 | */ | 66 | */ |
67 | GumpSDK.setDebugState(true); | 67 | GumpSDK.setDebugState(true); |
68 | /** | 68 | /** |
69 | * 设置是否启用facebook登录 | 69 | * 设置是否启用facebook登录 |
70 | */ | 70 | */ |
71 | GumpSDK.setFBEnable(true); | 71 | GumpSDK.setFBEnable(true); |
72 | /** | 72 | /** |
73 | * 设置是否启用Vk登录 | 73 | * 设置是否启用Vk登录 |
74 | */ | 74 | */ |
75 | GumpSDK.setVKEnable(false); | 75 | GumpSDK.setVKEnable(true); |
76 | /** | 76 | /** |
77 | * 设置屏幕方向 | 77 | * 设置屏幕方向 |
78 | */ | 78 | */ |
79 | GumpSDK.setScreenLandscape(false); | 79 | GumpSDK.setScreenLandscape(false); |
80 | /** | 80 | /** |
81 | * 设置用户登录状态监听器 | 81 | * 设置用户登录状态监听器 |
82 | */ | 82 | */ |
83 | GumpSDK.setUserStateListener(new LoginStateListener() { | 83 | GumpSDK.setUserStateListener(new LoginStateListener() { |
84 | @Override | 84 | @Override |
85 | public void onLoginSuccess(GumpUser user) { | 85 | public void onLoginSuccess(GumpUser user) { |
86 | ClipboardManager cm = (ClipboardManager) getSystemService(Context.CLIPBOARD_SERVICE); | 86 | ClipboardManager cm = (ClipboardManager) getSystemService(Context.CLIPBOARD_SERVICE); |
87 | cm.setText(user.getSessionKey()); | 87 | cm.setText(user.getSessionKey()); |
88 | 88 | ||
89 | String userType=null; | 89 | String userType=null; |
90 | switch(user.getAccountType()){ | 90 | switch(user.getAccountType()){ |
91 | case GumpPreference.ACCOUNT_TYPE_FB: | 91 | case GumpPreference.ACCOUNT_TYPE_FB: |
92 | userType = "Facebook登录"; | 92 | userType = "Facebook登录"; |
93 | break; | 93 | break; |
94 | case GumpPreference.ACCOUNT_TYPE_QUICK_REG: | 94 | case GumpPreference.ACCOUNT_TYPE_QUICK_REG: |
95 | userType = "快速登录"; | 95 | userType = "快速登录"; |
96 | break; | 96 | break; |
97 | case GumpPreference.ACCOUNT_TYPE_REG: | 97 | case GumpPreference.ACCOUNT_TYPE_REG: |
98 | userType = "gump注册用户"; | 98 | userType = "gump注册用户"; |
99 | break; | 99 | break; |
100 | case GumpPreference.ACCOUNT_TYPE_VK: | 100 | case GumpPreference.ACCOUNT_TYPE_VK: |
101 | userType = "vk登录"; | 101 | userType = "vk登录"; |
102 | break; | 102 | break; |
103 | } | 103 | } |
104 | userInfo.setText(" Userid:" + user.getUid() + "\n accountType:(" + user.getAccountType()+") "+userType + "\n sessionKey:" + user.getSessionKey()); | 104 | userInfo.setText(" Userid:" + user.getUid() + "\n accountType:(" + user.getAccountType()+") "+userType + "\n sessionKey:" + user.getSessionKey()); |
105 | btnLoginOrLogout.setText("Logout"); | 105 | btnLoginOrLogout.setText("Logout"); |
106 | btnLoginOrLogout.setTag(1); | 106 | btnLoginOrLogout.setTag(1); |
107 | } | 107 | } |
108 | 108 | ||
109 | @Override | 109 | @Override |
110 | public void onLoginFailed(int code, String msg) { | 110 | public void onLoginFailed(int code, String msg) { |
111 | userInfo.setText(msg); | 111 | userInfo.setText(msg); |
112 | Toast.makeText(MainActivity.this, "Login failed:code="+code+",message="+msg, Toast.LENGTH_SHORT).show(); | 112 | Toast.makeText(MainActivity.this, "Login failed:code="+code+",message="+msg, Toast.LENGTH_SHORT).show(); |
113 | } | 113 | } |
114 | 114 | ||
115 | @Override | 115 | @Override |
116 | public void onLoginCanceled() { | 116 | public void onLoginCanceled() { |
117 | Toast.makeText(MainActivity.this, "operate be canceled", Toast.LENGTH_SHORT).show(); | 117 | Toast.makeText(MainActivity.this, "operate be canceled", Toast.LENGTH_SHORT).show(); |
118 | } | 118 | } |
119 | 119 | ||
120 | @Override | 120 | @Override |
121 | public void onLogout() { | 121 | public void onLogout() { |
122 | btnLoginOrLogout.setText("Login"); | 122 | btnLoginOrLogout.setText("Login"); |
123 | btnLoginOrLogout.setTag(0); | 123 | btnLoginOrLogout.setTag(0); |
124 | userInfo.setText("User is logout"); | 124 | userInfo.setText("User is logout"); |
125 | } | 125 | } |
126 | }); | 126 | }); |
127 | /** | 127 | /** |
128 | * 初始化sdk | 128 | * 初始化sdk |
129 | */ | 129 | */ |
130 | GumpSDK.init(getApplicationContext(), appId, appKey, "1000", new InitializeCallback() { | 130 | GumpSDK.init(getApplicationContext(), appId, appKey, "1000", new InitializeCallback() { |
131 | @Override | 131 | @Override |
132 | public void initComplete(int result) { | 132 | public void initComplete(int result) { |
133 | if (result == GumpSDK.CODE.OK) { | 133 | if (result == GumpSDK.CODE.OK) { |
134 | btnLoginOrLogout.setEnabled(true); | 134 | btnLoginOrLogout.setEnabled(true); |
135 | } | 135 | } |
136 | } | 136 | } |
137 | }); | 137 | }); |
138 | 138 | ||
139 | 139 | ||
140 | tvVersion.setText("SDK Version:" + GumpSDK.getVersion()); | 140 | tvVersion.setText("SDK Version:" + GumpSDK.getVersion()); |
141 | } | 141 | } |
142 | 142 | ||
143 | @Override | 143 | @Override |
144 | public void onPurchaseCompleted(PurchaseResult result) { | 144 | public void onPurchaseCompleted(PurchaseResult result) { |
145 | Log.i(TAG,"purchase completed"); | 145 | Log.i(TAG,"purchase completed"); |
146 | } | 146 | } |
147 | 147 | ||
148 | @Override | 148 | @Override |
149 | public void onPurchaseError(int code, String msg) { | 149 | public void onPurchaseError(int code, String msg) { |
150 | Log.i(TAG,"purchase error"); | 150 | Log.i(TAG,"purchase error"); |
151 | } | 151 | } |
152 | 152 | ||
153 | @Override | 153 | @Override |
154 | public void onPurchaseCanceled() { | 154 | public void onPurchaseCanceled() { |
155 | Log.i(TAG,"purchase canceled"); | 155 | Log.i(TAG,"purchase canceled"); |
156 | } | 156 | } |
157 | } | 157 | } |
158 | 158 |
doc/AndroidDocument.md
1 | # Gump Android SDK使用文档 | 1 | # Gump Android SDK使用文档 |
2 | 2 | ||
3 | 3 | ||
4 | 接入手册 | 4 | 接入手册 |
5 | V 3.3.3 | 5 | V 3.3.4 |
6 | 2015年12月23日 | 6 | 2016年01月22日 |
7 | 7 | ||
8 | 快速入口: | 8 | 快速入口: |
9 | [支付部分服务端回调文档](http://git.letsgame.mobi/document/gumptech-document/blob/master/doc/ServerDocument.md) | 9 | [支付部分服务端回调文档](http://git.letsgame.mobi/document/gumptech-document/blob/master/doc/ServerDocument.md) |
10 | 10 | ||
11 | ## 目录 | 11 | ## 目录 |
12 | 12 | ||
13 | * [第一章 接入指南](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#) | 13 | * [第一章 接入指南](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#) |
14 | - [1. 导入资源工程](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#1) | 14 | - [1. 导入资源工程](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#1) |
15 | - [2. 添加资源工程](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#2) | 15 | - [2. 添加资源工程](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#2) |
16 | - [3. 代码实现](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#3) | 16 | - [3. 代码实现](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#3) |
17 | > [1.修改AndroidManifest.xml文件](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#1-androidmanifest-xml) | 17 | > [1.修改AndroidManifest.xml文件](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#1-androidmanifest-xml) |
18 | > [2.向Gump平台索要游戏ID(GID),完成代码接入](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#2-gump-id-gid) | 18 | > [2.向Gump平台索要游戏ID(AppID),完成代码接入](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#2-gump-id-gid) |
19 | * [第二章 常见问题](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#) | 19 | * [第二章 常见问题](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#) |
20 | - [问题1: 如何避免混淆对SDK的影响?](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#1-sdk) | 20 | - [问题1: 如何避免混淆对SDK的影响?](http://git.letsgame.mobi/document/gumptech-document/blob/master/AndroidDocument.md#1-sdk) |
21 | - [问题2:后台已经配置ok的情况下,支付列表仍然为空或登录总是出错?](http://git.letsgame.mobi/document/gumptech-document/blob/master/doc/AndroidDocument.md#2-ok) | 21 | - [问题2:后台已经配置ok的情况下,支付列表仍然为空或登录总是出错?](http://git.letsgame.mobi/document/gumptech-document/blob/master/doc/AndroidDocument.md#2-ok) |
22 | 22 | ||
23 | 23 | ||
24 | 24 | ||
25 | 25 | ||
26 | ## 第一章 接入指南 | 26 | ## 第一章 接入指南 |
27 | 配置环境 | 27 | 配置环境 |
28 | 28 | ||
29 | 本接口API 适用于Android2.2以上各版本Android平台。 | 29 | 本接口API 适用于Android2.2以上各版本Android平台。 |
30 | ### 1. 导入资源工程 | 30 | ### 1. 导入资源工程 |
31 | 1.将GameSDK资源工程拷贝到工作空间,在eclipse中的导航栏右键弹出如图1画面,选择Import导入资源工程,如图1. | 31 | 1.将GameSDK资源工程拷贝到工作空间,在eclipse中的导航栏右键弹出如图1画面,选择Import导入资源工程,如图1. |
32 | 注意:本sdk需要使用Facebook sdk for android 4.4.1实现fb登录,请自行导入Facebook SDK | 32 | 注意:本sdk需要使用Facebook sdk for android 4.4.1实现fb登录,请自行导入Facebook SDK |
33 | 注意:本sdk需要使用VK sdk for android实现vk登录,请自行导入此sdk | 33 | 注意:本sdk需要使用VK sdk for android 1.5.4实现vk登录,请自行导入此sdk;若不接入vk登录,可以不导入此sdk并忽略vk相关的配置 |
34 | 34 | ||
35 |  | 35 |  |
36 | 图1 | 36 | 图1 |
37 | 37 | ||
38 | 2.导入工程后,右键此工程,在Properties->Android中选中此工程为library工程(勾选红色方框标识处)如图2。 | 38 | 2.导入工程后,右键此工程,在Properties->Android中选中此工程为library工程(勾选红色方框标识处)如图2。 |
39 |  | 39 |  |
40 | 图 2 | 40 | 图 2 |
41 | ### 2. 添加资源工程 | 41 | ### 2. 添加资源工程 |
42 | 添加资源工程为游戏项目的 library。右键游戏项目,在Properties->Android中点击Add添加资源工程为项目工程的library,结果如图3。 | 42 | 添加资源工程为游戏项目的 library。右键游戏项目,在Properties->Android中点击Add添加资源工程为项目工程的library,结果如图3。 |
43 |  | 43 |  |
44 | 图 3 | 44 | 图 3 |
45 | 45 | ||
46 | 46 | ||
47 | 注意:如果ADT版本低于14,ADT不支持jar包自动引入,请手动拷贝libs到您的工作 | 47 | 注意:如果ADT版本低于14,ADT不支持jar包自动引入,请手动拷贝libs到您的工作 |
48 | 空间。 | 48 | 空间。 |
49 | 49 | ||
50 | Eclipse查看ADT版本号的方法: | 50 | Eclipse查看ADT版本号的方法: |
51 | Help==>About Eclips点击Android对应的图标就可以查看版本了. | 51 | Help==>About Eclips点击Android对应的图标就可以查看版本了. |
52 | 如图,红色框部分就是ADT版本号。 | 52 | 如图,红色框部分就是ADT版本号。 |
53 | 53 | ||
54 |  | 54 |  |
55 | 55 | ||
56 | 56 | ||
57 | ### 3. 代码实现 | 57 | ### 3. 代码实现 |
58 | #### 1、 修改AndroidManifest.xml文件 | 58 | #### 1、 修改AndroidManifest.xml文件 |
59 | 首先添加必要的权限,如下所示: | 59 | 首先添加必要的权限,如下所示: |
60 | 60 | ||
61 | <uses-permission android:name="android.permission.INTERNET" /> | 61 | <uses-permission android:name="android.permission.INTERNET" /> |
62 | <uses-permission android:name="android.permission.READ_PHONE_STATE" /> | 62 | <uses-permission android:name="android.permission.READ_PHONE_STATE" /> |
63 | <uses-permission android:name="android.permission.BLUETOOTH" /> | 63 | <uses-permission android:name="android.permission.BLUETOOTH" /> |
64 | <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> | 64 | <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> |
65 | <uses-permission android:name="android.permission.WRITE_SETTINGS"/> | 65 | <uses-permission android:name="android.permission.WRITE_SETTINGS"/> |
66 | <uses-permission android:name="android.permission.GET_ACCOUNTS"/> | 66 | <uses-permission android:name="android.permission.GET_ACCOUNTS"/> |
67 | <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> | 67 | <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> |
68 | <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> | 68 | <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> |
69 | <uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/> | 69 | <uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/> |
70 | <uses-permission android:name="android.permission.SEND_SMS"/> | 70 | <uses-permission android:name="android.permission.SEND_SMS"/> |
71 | 71 | ||
72 | <!-- VERY IMPORTANT! Don't forget this permission, or in-app billing won't work. --> | 72 | <!-- VERY IMPORTANT! Don't forget this permission, or in-app billing won't work. --> |
73 | <uses-permission android:name="com.android.vending.BILLING" /> | 73 | <uses-permission android:name="com.android.vending.BILLING" /> |
74 | 74 | ||
75 | 其次注册相应的Activity,具体如下: | 75 | 其次注册相应的Activity,具体如下: |
76 | 76 | ||
77 | <activity | 77 | <activity |
78 | android:name="com.gumptech.sdk.ContainerActivity" | 78 | android:name="com.gumptech.sdk.ContainerActivity" |
79 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | 79 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" |
80 | android:windowSoftInputMode="stateAlwaysHidden|adjustPan" | 80 | android:windowSoftInputMode="stateAlwaysHidden|adjustPan" |
81 | android:theme="@style/Theme.TransparentWin" > | 81 | android:theme="@style/Theme.TransparentWin" > |
82 | </activity> | 82 | </activity> |
83 | <activity | 83 | <activity |
84 | android:name="com.gumptech.sdk.PaymentActivity" | 84 | android:name="com.gumptech.sdk.PaymentActivity" |
85 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | 85 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" |
86 | android:theme="@android:style/Theme.Translucent.NoTitleBar" > | 86 | android:theme="@android:style/Theme.Translucent.NoTitleBar" > |
87 | </activity> | 87 | </activity> |
88 | <activity | 88 | <activity |
89 | android:name="com.gumptech.sdk.ExchangeWindow" | 89 | android:name="com.gumptech.sdk.ExchangeWindow" |
90 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | 90 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" |
91 | android:theme="@style/Theme.WinForExchange" > | 91 | android:theme="@style/Theme.WinForExchange" > |
92 | </activity> | 92 | </activity> |
93 | 93 | ||
94 | <service android:name="com.gumptech.sdk.PushService" > | 94 | <service android:name="com.gumptech.sdk.PushService" > |
95 | </service> | 95 | </service> |
96 | <!-- facebook --> | 96 | <!-- facebook --> |
97 | <activity | 97 | <activity |
98 | android:name="com.facebook.FacebookActivity" | 98 | android:name="com.facebook.FacebookActivity" |
99 | android:configChanges="keyboard|keyboardHidden|screenLayout|screenSize|orientation" | 99 | android:configChanges="keyboard|keyboardHidden|screenLayout|screenSize|orientation" |
100 | android:label="@string/app_name" | 100 | android:label="@string/app_name" |
101 | android:theme="@android:style/Theme.Translucent.NoTitleBar" /> | 101 | android:theme="@android:style/Theme.Translucent.NoTitleBar" /> |
102 | <!-- vk --> | 102 | <!-- vk登录使用,若不接入vk,不需配置 --> |
103 | <activity android:name="com.vk.sdk.VKOpenAuthActivity" /> | 103 | <activity android:name="com.vk.sdk.VKOpenAuthActivity" /> |
104 | <activity | 104 | <activity |
105 | android:name="com.vk.sdk.VKServiceActivity" | 105 | android:name="com.vk.sdk.VKServiceActivity" |
106 | android:label="ServiceActivity" | 106 | android:label="ServiceActivity" |
107 | android:theme="@style/VK.Transparent" /> | 107 | android:theme="@style/VK.Transparent" /> |
108 | 108 | ||
109 | 109 | ||
110 | #### 2、 向Gump平台索要游戏ID(GID),完成代码接入 | 110 | #### 2、 向Gump平台索要游戏ID(AppID),完成代码接入 |
111 | 正式开始接入逻辑代码前,先介绍下一些附加配置,以方便代码接入 | 111 | 正式开始接入逻辑代码前,先介绍下一些附加配置,以方便代码接入 |
112 | 112 | ||
113 | *横竖屏控制,默认为横屏,参数为false即为竖屏 | 113 | *横竖屏控制,默认为横屏,参数为false即为竖屏 |
114 | 114 | ||
115 | GumpSDK.setScreenLandscape(true); | 115 | GumpSDK.setScreenLandscape(true); |
116 | *debug模式设置 | 116 | *debug模式设置 |
117 | 117 | ||
118 | GumpSDK.setDebugState(true); | 118 | GumpSDK.setDebugState(true); |
119 | 119 | ||
120 | *设置是否启用Facebook登录和VK登录 | 120 | *设置是否启用Facebook登录和VK登录 |
121 | 121 | ||
122 | GumpSDK.setFBEnable(true); | 122 | GumpSDK.setFBEnable(true); |
123 | GumpSDK.setVKEnable(true); | 123 | GumpSDK.setVKEnable(true); |
124 | 1.调用GumpSDK前需要执行初始化。 | 124 | 1.调用GumpSDK前需要执行初始化。 |
125 | 125 | ||
126 | 若不需要分渠道 | 126 | 若不需要分渠道 |
127 | 127 | ||
128 | GumpSDK.init(Context,Appid, Appkey,InitializeCallback); | 128 | GumpSDK.init(Context,Appid, Appkey,InitializeCallback); |
129 | 如果需要定义渠道,必须使用如下方法 | 129 | 如果需要定义渠道,必须使用如下方法 |
130 | 130 | ||
131 | GumpSDK.init(Context,Appid, Appkey,ChannelId,InitializeCallback); | 131 | GumpSDK.init(Context,Appid, Appkey,ChannelId,InitializeCallback); |
132 | 132 | ||
133 | InitializeCallback为初始化回调接口,此接口只有一个回调方法initComplete(int result) result标识是否初始化成功,当result等于GumpSDK.CODE.OK时为成功,其他为失败 | 133 | InitializeCallback为初始化回调接口,此接口只有一个回调方法initComplete(int result) result标识是否初始化成功,当result等于GumpSDK.CODE.OK时为成功,其他为失败 |
134 | 134 | ||
135 | 2.调用GumpSDK的开始方法,将执行登录流程,需要一个Activity实例作参数 | 135 | 2.调用GumpSDK的开始方法,将执行登录流程,需要一个Activity实例作参数 |
136 | 136 | ||
137 | GumpSDK.start(Activity); | 137 | GumpSDK.start(Activity); |
138 | 在此之前,开发者需要注册用户状态监听以接受用户的登录/登出通知,通常如下: | 138 | 在此之前,开发者需要注册用户状态监听以接受用户的登录/登出通知,通常如下: |
139 | 139 | ||
140 | GumpSDK.setUserStateListener(new LoginStateListener() { | 140 | GumpSDK.setUserStateListener(new LoginStateListener() { |
141 | @Override | 141 | @Override |
142 | public void onLoginSuccess(GumpUser gumpUser) { | 142 | public void onLoginSuccess(GumpUser gumpUser) { |
143 | //登录成功,用户信息包含在GumpUser对象里 | 143 | //登录成功,用户信息包含在GumpUser对象里 |
144 | } | 144 | } |
145 | 145 | ||
146 | @Override | 146 | @Override |
147 | public void onLoginFailed(int code, String msg) { | 147 | public void onLoginFailed(int code, String msg) { |
148 | //登录出错,根据错误码和信息判断错误类型 | 148 | //登录出错,根据错误码和信息判断错误类型 |
149 | Toast.makeText(MainActivity.this, "Login failed:code="+code+",message="+msg, Toast.LENGTH_SHORT).show(); | 149 | Toast.makeText(MainActivity.this, "Login failed:code="+code+",message="+msg, Toast.LENGTH_SHORT).show(); |
150 | } | 150 | } |
151 | 151 | ||
152 | @Override | 152 | @Override |
153 | public void onLoginCanceled() { | 153 | public void onLoginCanceled() { |
154 | //用户取消登录 | 154 | //用户取消登录 |
155 | Toast.makeText(MainActivity.this, "operate be canceled", Toast.LENGTH_SHORT).show(); | 155 | Toast.makeText(MainActivity.this, "operate be canceled", Toast.LENGTH_SHORT).show(); |
156 | } | 156 | } |
157 | 157 | ||
158 | @Override | 158 | @Override |
159 | public void onLogout() { | 159 | public void onLogout() { |
160 | //用户登出 | 160 | //用户登出 |
161 | 161 | ||
162 | } | 162 | } |
163 | }); | 163 | }); |
164 | 164 | ||
165 | 如上成功登录后收到的GumpUser对象包含以下信息 | 165 | 如上成功登录后收到的GumpUser对象包含以下信息 |
166 | 166 | ||
167 | gumpUser.getUid();//获取用户的userid,此Id标识唯一用户! | 167 | gumpUser.getUid();//获取用户的userid,此Id标识唯一用户! |
168 | gumpUser.getAccountType();//用户类型,此类型数据可从GumpPreference常量获取 | 168 | gumpUser.getAccountType();//用户类型,此类型数据可从GumpPreference常量获取 |
169 | gumpUser.getSessionKey();//登录的sesionKey | 169 | gumpUser.getSessionKey();//登录的sesionKey |
170 | 170 | ||
171 | 171 | ||
172 | 3.支付功能 | 172 | 3.支付功能 |
173 | 1)使用gump通行证登录,其中除nick外所有参数为必传参数 | 173 | 1)使用gump通行证登录,其中除nick外所有参数为必传参数 |
174 | 174 | ||
175 | Bundle payInfo = new Bundle(); | 175 | Bundle payInfo = new Bundle(); |
176 | payInfo.putString("nick", "thi"); | 176 | payInfo.putString("nick", "thi"); |
177 | payInfo.putString("product", "元宝"); | 177 | payInfo.putString("product", "元宝"); |
178 | payInfo.putFloat("amount", 40.0f); | 178 | payInfo.putFloat("amount", 40.0f); |
179 | payInfo.putString("extraInfo", "This is demo!"); | 179 | payInfo.putString("extraInfo", "This is demo!"); |
180 | payInfo.putString("serverId", "B4003"); | 180 | payInfo.putString("serverId", "B4003"); |
181 | payInfo.putString("roleId", "10010"); | 181 | payInfo.putString("roleId", "10010"); |
182 | GumpSDK.pay(MainActivity.this, payInfo,PurchaseCallback); | 182 | GumpSDK.pay(MainActivity.this, payInfo,PurchaseCallback); |
183 | 调用pay方法时,必须穿入一个bundle对象,包含如上字段,除nick外所有字段必须全部包含 | 183 | 调用pay方法时,必须穿入一个bundle对象,包含如上字段,除nick外所有字段必须全部包含 |
184 | 2)未使用gump通行证登录,需要传入用户id | 184 | 2)未使用gump通行证登录,需要传入用户id |
185 | 185 | ||
186 | Bundle payInfo = new Bundle(); | 186 | Bundle payInfo = new Bundle(); |
187 | payInfo.putString("nick", "thi"); | 187 | payInfo.putString("nick", "thi"); |
188 | payInfo.putString("product", "元宝"); | 188 | payInfo.putString("product", "元宝"); |
189 | payInfo.putFloat("amount", 40.0f); | 189 | payInfo.putFloat("amount", 40.0f); |
190 | payInfo.putString("extraInfo", "This is demo!"); | 190 | payInfo.putString("extraInfo", "This is demo!"); |
191 | payInfo.putString("serverId", "B4003"); | 191 | payInfo.putString("serverId", "B4003"); |
192 | payInfo.putString("roleId", "10010"); | 192 | payInfo.putString("roleId", "10010"); |
193 | GumpSDK.pay(MainActivity.this, payInfo,userId,PurchaseCallback); | 193 | GumpSDK.pay(MainActivity.this, payInfo,userId,PurchaseCallback); |
194 | 194 | ||
195 | PurchaseCallback为支付状态回调接口,此接口含有3个方法 | 195 | PurchaseCallback为支付状态回调接口,此接口含有3个方法 |
196 | 196 | ||
197 | @Override | 197 | @Override |
198 | public void onPurchaseCompleted(PurchaseResult result) { | 198 | public void onPurchaseCompleted(PurchaseResult result) { |
199 | Log.i(TAG,"purchase completed"); | 199 | Log.i(TAG,"purchase completed"); |
200 | } | 200 | } |
201 | 201 | ||
202 | @Override | 202 | @Override |
203 | public void onPurchaseError(int code, String msg) { | 203 | public void onPurchaseError(int code, String msg) { |
204 | Log.i(TAG,"purchase error"); | 204 | Log.i(TAG,"purchase error"); |
205 | } | 205 | } |
206 | 206 | ||
207 | @Override | 207 | @Override |
208 | public void onPurchaseCanceled() { | 208 | public void onPurchaseCanceled() { |
209 | Log.i(TAG,"purchase canceled"); | 209 | Log.i(TAG,"purchase canceled"); |
210 | } | 210 | } |
211 | 211 | ||
212 | 5.注销登录 | 212 | 5.注销登录 |
213 | 213 | ||
214 | GumpSDK.logout(Activity); | 214 | GumpSDK.logout(Activity); |
215 | 当此方法调用后,用户退出登录,并会通过LoginStateListener接口通知调用程序! | 215 | 当此方法调用后,用户退出登录,并会通过LoginStateListener接口通知调用程序! |
216 | ## 第二章 常见问题 | 216 | ## 第二章 常见问题 |
217 | ### 问题1: 如何避免混淆对SDK的影响? | 217 | ### 问题1: 如何避免混淆对SDK的影响? |
218 | 解答:有些开发者对接入了SDK的程序进行混淆时,有可能会覆盖某些java | 218 | 解答:有些开发者对接入了SDK的程序进行混淆时,有可能会覆盖某些java |
219 | 类,导致SDK无法正常工作,解决方法如下: | 219 | 类,导致SDK无法正常工作,解决方法如下: |
220 | Ø 请开发者在混淆配置文件proguard.cfg或proguard-project.txt的最后加上 | 220 | Ø 请开发者在混淆配置文件proguard.cfg或proguard-project.txt的最后加上 |
221 | 221 | ||
222 | -keepattributes *Annotation*,InnerClasses,SourceFile,LineNumberTable | 222 | -keepattributes *Annotation*,InnerClasses,SourceFile,LineNumberTable |
223 | -keep public class * extends android.app.Service | 223 | -keep public class * extends android.app.Service |
224 | -keep public class com.google.vending.licensing.ILicensingService | 224 | -keep public class com.google.vending.licensing.ILicensingService |
225 | -keep public class com.android.vending.licensing.ILicensingService | 225 | -keep public class com.android.vending.licensing.ILicensingService |
226 | -keep class com.gumptech.sdk.view.* {*;} | 226 | -keep class com.gumptech.sdk.view.* {*;} |
227 | -keep class com.gumptech.sdk.web.* {*;} | 227 | -keep class com.gumptech.sdk.web.* {*;} |
228 | 228 | ||
229 | 229 | ||
230 | 使得混淆的时候不会影响SDK的命名空间。 | 230 | 使得混淆的时候不会影响SDK的命名空间。 |