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增加ios接入文档
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doc/IOSDocument.md
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1 | +# Gump IOS SDK使用文档 | |
2 | + | |
3 | + | |
4 | +接入手册 | |
5 | +V | |
6 | +2015年02月13日 | |
7 | + | |
8 | + | |
9 | + | |
10 | +## 1、添加动态库 | |
11 | +在工程里添加FacebookSDK.framework、MobileCoreServices.framework、SystemConfiguration.framework、libz.dylib、CFNetwork.framework、libletsgame.a | |
12 | + | |
13 | + | |
14 | +## 2、设置头文件搜索路径 | |
15 | +头文件只有LetsGameAPI.h和LSGAccount.h两个文件,引入头文件,并设置搜索路径。 | |
16 | + | |
17 | + | |
18 | +## 3、添加资源文件 | |
19 | +在工程里添加letsgame.bundle资源文件,里面包含图片及相关语言包 | |
20 | + | |
21 | + | |
22 | +## 4、设置FacebookAppID和FacebookDisplayName | |
23 | +在工程的info.plist里设置FacebookAppID和FacebookDisplayName | |
24 | + | |
25 | + | |
26 | +## 5、在工程里添加SDK登录代码 | |
27 | + | |
28 | + [LetsGameAPI instance].appId = @"100"; // 设置appId | |
29 | + [LetsGameAPI instance].appKey = @"100"; // 设置appKey | |
30 | + | |
31 | + [[LetsGameAPI instance] showLoginView]; // 弹出登录页面 | |
32 | + | |
33 | + // 登录成功回调 | |
34 | + [LetsGameAPI instance].succBlock = ^(NSString *userId, NSString *sessionKey, LSGAccountType type) { | |
35 | + NSLog(@"%@", [NSString stringWithFormat:@"login succ: userId = %@, sessionKey = %@, accountType = %d", userId, sessionKey, type]); | |
36 | + }; | |
37 | + | |
38 | + // 登录失败回调 | |
39 | + [LetsGameAPI instance].dismissBlock = ^() { | |
40 | + NSLog(@"dismiss without login"); | |
41 | + }; | |
42 | + | |
43 | + | |
44 | +## 6、在xxAppDelegate.h里添加代码 | |
45 | + | |
46 | + - (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation { | |
47 | + // attempt to extract a token from the url | |
48 | + return [[LetsGameAPI instance] handleOpenURL:url sourceApplication:sourceApplication]; | |
49 | + } | |
50 | + | |
51 | +这样facebook跳转到web或facebook app 后, 登录返回时,才能够把登录信息带回来 | |
0 | 52 | \ No newline at end of file |