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ios/GameSDKDemo/GameSDKDemo.xcodeproj/project.pbxproj 21.4 KB
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  				CODE_SIGN_IDENTITY = "iPhone Developer";
  				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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  				DEVELOPMENT_TEAM = TU2VD6BENZ;
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  				ENABLE_BITCODE = NO;
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  				INFOPLIST_FILE = "letsgameDemo/letsgameDemo-Info.plist";
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  				IPHONEOS_DEPLOYMENT_TARGET = 7.0;
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  				LIBRARY_SEARCH_PATHS = "";
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  				PRIVATE_HEADERS_FOLDER_PATH = "";
  				PRODUCT_BUNDLE_IDENTIFIER = test.kang.purchase;
  				PRODUCT_NAME = GameSDKDemo;
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  				PROVISIONING_PROFILE = "9a16d1a8-62c4-4ddd-a173-5ea852773122";
  				PROVISIONING_PROFILE_SPECIFIER = testpurchaseDev;
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  				PUBLIC_HEADERS_FOLDER_PATH = "";
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  				WRAPPER_EXTENSION = app;
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  				CODE_SIGN_IDENTITY = "iPhone Developer";
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  				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
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  				ENABLE_BITCODE = NO;
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  				INFOPLIST_FILE = "letsgameDemo/letsgameDemo-Info.plist";
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  				IPHONEOS_DEPLOYMENT_TARGET = 7.0;
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  				LIBRARY_SEARCH_PATHS = "";
  				ONLY_ACTIVE_ARCH = YES;
  				PRIVATE_HEADERS_FOLDER_PATH = "";
  				PRODUCT_BUNDLE_IDENTIFIER = test.kang.purchase;
  				PRODUCT_NAME = GameSDKDemo;
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  				PROVISIONING_PROFILE = "7b28fefe-7c60-41a6-ac6c-b21726228700";
  				PROVISIONING_PROFILE_SPECIFIER = testpurchasekang;
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  				PUBLIC_HEADERS_FOLDER_PATH = "";
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  				WRAPPER_EXTENSION = app;
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  			name = Release;
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