Commit d2548f7e2edde7a5d61d19a404096799b3260548

Authored by alexYang
1 parent a0c47a5318
Exists in master

韩文修改和游客登录并列到第三方登录同级

Showing 11 changed files with 12 additions and 30 deletions Side-by-side Diff

... ... @@ -2,11 +2,11 @@
2 2  
3 3  
4 4 接入手册
5   -V 3.6.3
6   -2018年10月19日
  5 +V 3.6.4
  6 +2018年10月23日
7 7  
8 8 ## 概述
9   -#### 本SDK提供gump账号,fb账号,Google帐号,line 登录种账号登录,iap支付和第三方支付两种支付功能,其中gump账号登录和fb账号登录功能为必须接入,支付可根据需要选择性接入。
  9 +#### 本SDK提供gump账号,fb账号,Google帐号,line 登录, 游客登录四种账号登录,iap支付和第三方支付两种支付功能,其中gump账号登录和fb账号登录功能为必须接入,支付可根据需要选择性接入。
10 10  
11 11 ## 接入步骤
12 12 ### 1、添加Framework和资源文件
... ... @@ -2,11 +2,11 @@
2 2  
3 3  
4 4 接入手册
5   - V 3.6.3
6   - 2018年10月19日
  5 + V 3.6.4
  6 + 2018年10月22日
7 7  
8 8 ## 概述
9   - #### 本SDK提供gump账号,fb账号,Google帐号,line 登录种账号登录,iap支付和第三方支付两种支付功能,其中gump账号登录和fb账号登录功能为必须接入,支付可根据需要选择性接入。
  9 + #### 本SDK提供gump账号,fb账号,Google帐号,line 登录, 游客登录四种账号登录,iap支付和第三方支付两种支付功能,其中gump账号登录和fb账号登录功能为必须接入,支付可根据需要选择性接入。
10 10  
11 11 ## 接入步骤
12 12 ### 1、添加Framework和资源文件
ios/GameSDK.framework/Versions/A/GameSDK
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ios/GameSDK.framework/Versions/A/Headers/LetsGameAPI.h
... ... @@ -17,7 +17,7 @@ static BOOL hiddenLogo = NO;
17 17 //默认横屏
18 18 static BOOL DeviceOrientationIsHorizontal = YES;
19 19  
20   -static NSString *version = @"3.6.3";
  20 +static NSString *version = @"3.6.4";
21 21  
22 22 @interface LetsGameAPI : NSObject<UIApplicationDelegate>
23 23  
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ios/GameSDKDemo/GameSDKDemo.xcodeproj/project.xcworkspace/xcuserdata/yanglele.xcuserdatad/UserInterfaceState.xcuserstate
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ios/GameSDKDemo/GameSDKDemo.xcodeproj/xcuserdata/yanglele.xcuserdatad/xcdebugger/Breakpoints_v2.xcbkptlist
... ... @@ -2,22 +2,4 @@
2 2 <Bucket
3 3 type = "1"
4 4 version = "2.0">
5   - <Breakpoints>
6   - <BreakpointProxy
7   - BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
8   - <BreakpointContent
9   - shouldBeEnabled = "No"
10   - ignoreCount = "0"
11   - continueAfterRunningActions = "No"
12   - filePath = "../../../iosgamesdk/GameSDK/letsgame/LetsGameAPI.m"
13   - timestampString = "561631643.406551"
14   - startingColumnNumber = "9223372036854775807"
15   - endingColumnNumber = "9223372036854775807"
16   - startingLineNumber = "91"
17   - endingLineNumber = "91"
18   - landmarkName = "-showLoginViewInView:"
19   - landmarkType = "7">
20   - </BreakpointContent>
21   - </BreakpointProxy>
22   - </Breakpoints>
23 5 </Bucket>
ios/GameSDKDemo/letsgameDemo/LSGAppDelegate.m
... ... @@ -26,7 +26,7 @@
26 26 [self.window makeKeyAndVisible];
27 27  
28 28 // [[LetsGameAPI instance] decideIsDebug:1];
29   - [[LetsGameAPI instance] decideWebToVersion:1];
  29 +// [[LetsGameAPI instance] decideWebToVersion:1];
30 30  
31 31 //显示是否侵权的接口
32 32 [[LetsGameAPI instance] gameObtainSafeSetInfoWithAppId:@"10056" ChannelId:@"1000" handleCallBack:^(BOOL resultStatus) {
ios/GameSDKDemo/letsgameDemo/LSGMainViewController.m
... ... @@ -97,8 +97,8 @@
97 97 [[LetsGameAPI instance] SDKLoginInitofResponse:^(BOOL result) {
98 98 if (result) {
99 99 NSLog(@"初始化成功");
100   - // [LetsGameAPI disableFB:YES];
101   - // [LetsGameAPI disableGoogle:YES];
  100 +// [LetsGameAPI disableFB:YES];
  101 +// [LetsGameAPI disableGoogle:YES];
102 102 // [LetsGameAPI disableLine:YES];
103 103  
104 104 [LetsGameAPI instance].succBlock = ^(NSString *userId, NSString *sessionKey, LSGAccountType type) {
ios/GameSDKResources.bundle/images/guest@2x.png

2.93 KB

ios/GameSDKResources.bundle/ko.strings
1   -"user_name_hint" = "계정";
2   -"password_hint" = "비밀번호 확인";
  1 +"user_name_hint" = "아이디";
  2 +"password_hint" = "비밀번호";
3 3 "quick_login" = "원클릭 입장";
4 4 "quick_play" = "guest 로그인";
5 5 "gump_login" = "로그인";