LetsGameAPI.h 1.5 KB
#import <Foundation/Foundation.h>
#import "LSGAccount.h"
#import "VKBridgeProtocol.h"


typedef void (^LSGLoginSuccBlock)(NSString *userId, NSString *sessionKey, LSGAccountType type);

typedef void (^LSGDismissBlock)(void);

static BOOL isDisableFB = NO;

static BOOL isEnableVK = NO;

static BOOL hiddenLogo = NO;

static NSString *version = @"3.3.8";

@interface LetsGameAPI : NSObject<UIApplicationDelegate>

@property (nonatomic, strong) NSString *appId;
@property (nonatomic, strong) NSString *appKey;
@property (nonatomic, copy) LSGLoginSuccBlock succBlock;
@property (nonatomic, copy) LSGDismissBlock dismissBlock;
@property (nonatomic, assign) int isDebug;

@property (nonatomic,retain) id<VKBridgeProtocol> vkBridge;
//@property(nonatomic,strong) NSString *version;

+ (instancetype)instance;

-(NSString*)version;

- (void)showLoginView;
- (void)showLoginViewInView:(UIView *)view;

+(void)disableFB:(BOOL)isDisable;
+(BOOL)isFBDisable;
+(BOOL)isVKEnable;
+(void)hiddenLogo:(BOOL)isHidden;
+(BOOL)isHiddenLogo;

- (void)logout;

- (void)hide;

- (BOOL)handleOpenURL:(NSURL *)url
    sourceApplication:(NSString *)sourceApplication;

-(void)pay:(NSDictionary*) payInfo;

-(void)iap:(NSDictionary*) payInfo forUser:(NSString*) uid handleCallback:(void (^)(NSString* orderId)) callback;

-(void)registeIapObserver;

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions;

-(void)applicationWillTerminate:(UIApplication *)application;

-(void)decideIsDebug:(int)isDebug;

@end