Commit 1b0de771492b4a5decc4d3b7a3c7e3f810850d7e
1 parent
e9a2f24b35
Exists in
master
增加iap支付
Showing 1 changed file with 26 additions and 4 deletions Side-by-side Diff
doc/IOSDocument.md
| ... | ... | @@ -3,12 +3,12 @@ |
| 3 | 3 | |
| 4 | 4 | 接入手册 |
| 5 | 5 | V |
| 6 | -2015年02月13日 | |
| 6 | +2015年08月07日 | |
| 7 | 7 | |
| 8 | 8 | |
| 9 | 9 | |
| 10 | 10 | ## 1、添加动态库 |
| 11 | -在工程里添加MobileCoreServices.framework、SystemConfiguration.framework、libz.dylib、CFNetwork.framework、libletsgame.a | |
| 11 | +在工程里添加MobileCoreServices.framework、SystemConfiguration.framework、libz.dylib、CFNetwork.framework、libletsgame.a、StoreKit.framework | |
| 12 | 12 | |
| 13 | 13 | |
| 14 | 14 | ## 2、设置头文件搜索路径 |
| ... | ... | @@ -37,7 +37,7 @@ V |
| 37 | 37 | }; |
| 38 | 38 | |
| 39 | 39 | |
| 40 | -## 5、支付 | |
| 40 | +## 5、第三方支付 | |
| 41 | 41 | [LetsGameAPI instance].appId = @"10022"; |
| 42 | 42 | [LetsGameAPI instance].appKey = @"f899139df5e1059396431415e770c6dd"; |
| 43 | 43 | NSMutableDictionary *payInfo = [NSMutableDictionary dictionary]; |
| ... | ... | @@ -46,4 +46,26 @@ V |
| 46 | 46 | [payInfo setValue:@"10" forKey:@"amount"];//金额 |
| 47 | 47 | [payInfo setValue:@"ios demo" forKey:@"extraInfo"];//外部订单信息 |
| 48 | 48 | [payInfo setValue:@"元宝" forKey:@"product"];//物品信息 |
| 49 | - [[LetsGameAPI instance] pay:payInfo]; | |
| 50 | 49 | \ No newline at end of file |
| 50 | + [[LetsGameAPI instance] pay:payInfo]; | |
| 51 | + | |
| 52 | +## 6、IAP支付 | |
| 53 | +若要使用apple IAP支付,需要在AppDelegate的- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions | |
| 54 | +方法内注册iap observer,使用如下方法 | |
| 55 | + | |
| 56 | + [[LetsGameAPI instance] registeIapObserver]; | |
| 57 | +具体调用iap支付的方法如下: | |
| 58 | + | |
| 59 | + [LetsGameAPI instance].appId = @"10022"; | |
| 60 | + [LetsGameAPI instance].appKey = @"93a27b0bd99bac3e68a440b48aa421ab"; | |
| 61 | + NSMutableDictionary *payInfo = [NSMutableDictionary dictionary]; | |
| 62 | + [payInfo setValue:@"5001" forKey:@"serverId"];//当前用户所在的服务器Id | |
| 63 | + [payInfo setValue:@"10010" forKey:@"roleId"];//当前用户的角色id | |
| 64 | + [payInfo setValue:@"1000" forKey:@"channelId"];//渠道id,用于统计 | |
| 65 | + [payInfo setValue:@"10" forKey:@"amount"];//对应支付项的支付金额,实际支付金额以itunes配置为准 | |
| 66 | + [payInfo setValue:@"ios demo" forKey:@"extraInfo"];//扩展信息,可以游戏自定义,建议传自有订单号 | |
| 67 | + [payInfo setValue:@"test.product.1" forKey:@"product"];//itunes 后台配置的对应支付项的productId | |
| 68 | + [[LetsGameAPI instance] iap:payInfo forUser:@"" handleCallback:^(NSString* orderId){ | |
| 69 | + //此处的回调表明支付已经完成,但此时支付不一定成功,需要服务端验证支付结果 | |
| 70 | + //orderId为gump生成的订单号,此订单号可以在gump server查询此笔支付是否成功 | |
| 71 | + NSLog(@"iap completed orderId of gumptech:%@",orderId); | |
| 72 | + }]; | |
| 51 | 73 | \ No newline at end of file |