Commit 6a217e5ca6da7e048994314a3e4518619ca0b213
1 parent
c4a5d1b800
Exists in
master
version4.5.0
Showing 5 changed files with 270 additions and 263 deletions Side-by-side Diff
GameSDKDemo/build.gradle
... | ... | @@ -34,7 +34,7 @@ repositories { |
34 | 34 | } |
35 | 35 | |
36 | 36 | android { |
37 | - compileSdkVersion 22 | |
37 | + compileSdkVersion 26 | |
38 | 38 | buildToolsVersion "27.0.3" |
39 | 39 | |
40 | 40 | signingConfigs { |
... | ... | @@ -48,7 +48,7 @@ android { |
48 | 48 | |
49 | 49 | defaultConfig { |
50 | 50 | minSdkVersion 14 |
51 | - targetSdkVersion 22 | |
51 | + targetSdkVersion 26 | |
52 | 52 | versionCode 5 |
53 | 53 | versionName "1.3" |
54 | 54 | testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" |
... | ... | @@ -73,11 +73,11 @@ android { |
73 | 73 | dependencies { |
74 | 74 | implementation fileTree(include: ['*.jar'], dir: 'libs') |
75 | 75 | testImplementation 'junit:junit:4.12' |
76 | - implementation 'com.android.support:appcompat-v7:22.2.0' | |
76 | + implementation 'com.android.support:appcompat-v7:26.1.0' | |
77 | 77 | //微信 |
78 | 78 | implementation 'com.tencent.mm.opensdk:wechat-sdk-android-without-mta:5.1.4' |
79 | 79 | //VK |
80 | -// implementation 'com.gumptech:VKsdk:1.5.4' | |
80 | + implementation 'com.gumptech:VKsdk:1.5.4' | |
81 | 81 | // implementation project(':GameSDK') |
82 | - implementation 'com.gumptech.sdk:GameSDK:4.4.0' | |
82 | + implementation 'com.gumptech.sdk:GameSDK:4.5.0' | |
83 | 83 | } |
GameSDKDemo/src/main/AndroidManifest.xml
... | ... | @@ -4,7 +4,7 @@ |
4 | 4 | |
5 | 5 | <uses-sdk |
6 | 6 | android:minSdkVersion="9" |
7 | - android:targetSdkVersion="20"/> | |
7 | + android:targetSdkVersion="23"/> | |
8 | 8 | |
9 | 9 | <uses-permission android:name="android.permission.INTERNET"/> |
10 | 10 | <uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/> |
... | ... | @@ -24,8 +24,7 @@ |
24 | 24 | android:name="com.gumptech.sdk.demo.MainActivity" |
25 | 25 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" |
26 | 26 | android:label="@string/app_name" |
27 | - android:screenOrientation="landscape" | |
28 | - > | |
27 | + android:screenOrientation="portrait"> | |
29 | 28 | <intent-filter> |
30 | 29 | <action android:name="android.intent.action.MAIN"/> |
31 | 30 | |
... | ... | @@ -42,8 +41,8 @@ |
42 | 41 | <activity |
43 | 42 | android:name="com.gumptech.sdk.PaymentActivity" |
44 | 43 | android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" |
45 | - android:launchMode="singleTask" | |
46 | - android:theme="@android:style/Theme.Translucent.NoTitleBar"> | |
44 | + android:theme="@android:style/Theme.Light.NoTitleBar" | |
45 | + android:launchMode="singleTask"> | |
47 | 46 | <intent-filter> |
48 | 47 | <category android:name="android.intent.category.DEFAULT"/> |
49 | 48 |
GameSDKDemo/src/main/java/com/gumptech/sdk/demo/MainActivity.java
... | ... | @@ -57,10 +57,10 @@ public class MainActivity extends Activity implements PurchaseCallback { |
57 | 57 | @Override |
58 | 58 | public void onClick(View v) { |
59 | 59 | Bundle payInfo = new Bundle(); |
60 | - payInfo.putString("product", "test2"); | |
60 | + payInfo.putString("product", "wa2"); | |
61 | 61 | payInfo.putFloat("amount", 0.1f); |
62 | 62 | payInfo.putString("extraInfo", "This is demo!"); |
63 | - payInfo.putString("serverId", "100"); | |
63 | + payInfo.putString("serverId", "s1"); | |
64 | 64 | payInfo.putString("roleId", "100123"); |
65 | 65 | payInfo.putString("sessionKey", gumpUser.getSessionKey().getToken()); |
66 | 66 | GumpSDK.pay(MainActivity.this, payInfo, MainActivity.this); |
... | ... | @@ -78,6 +78,8 @@ public class MainActivity extends Activity implements PurchaseCallback { |
78 | 78 | GumpSDK.iap(MainActivity.this, payInfo, MainActivity.this); |
79 | 79 | } |
80 | 80 | }); |
81 | + | |
82 | + GumpSDK.getSettings().setDebug(false); | |
81 | 83 | /** |
82 | 84 | * 设置否是打印debug日志 |
83 | 85 | */ |
... | ... | @@ -95,7 +97,7 @@ public class MainActivity extends Activity implements PurchaseCallback { |
95 | 97 | * 设置启用Wechat登录 |
96 | 98 | * |
97 | 99 | */ |
98 | - GumpSDK.getSettings().requestThirdSupport(SDKSettings.THIRD_SUPPORT_WECHAT); | |
100 | +// GumpSDK.getSettings().requestThirdSupport(SDKSettings.THIRD_SUPPORT_WECHAT); | |
99 | 101 | |
100 | 102 | /** |
101 | 103 | * 设置启用google登录 |
... | ... | @@ -123,8 +125,6 @@ public class MainActivity extends Activity implements PurchaseCallback { |
123 | 125 | GumpSDK.setUserStateListener(new LoginStateListener() { |
124 | 126 | @Override |
125 | 127 | public void onLoginSuccess(GumpUser user) { |
126 | -// ClipboardManager cm = (ClipboardManager) getSystemService(Context.CLIPBOARD_SERVICE); | |
127 | -// cm.setText(user.getSessionKey()); | |
128 | 128 | gumpUser = user; |
129 | 129 | String userType = null; |
130 | 130 | switch (user.getAccountType()) { |
... | ... | @@ -174,6 +174,11 @@ public class MainActivity extends Activity implements PurchaseCallback { |
174 | 174 | btnLoginOrLogout.setTag(0); |
175 | 175 | userInfo.setText("User is logout"); |
176 | 176 | } |
177 | + | |
178 | + @Override | |
179 | + public void onPermissionDenied() { | |
180 | + | |
181 | + } | |
177 | 182 | }); |
178 | 183 | /** |
179 | 184 | * 初始化sdk |
IntegrationGuide.md
... | ... | @@ -1,248 +0,0 @@ |
1 | -# Gump SDK 4 for Android接入文档 | |
2 | - | |
3 | -V4.4.0 | |
4 | -2018年5月08日 | |
5 | - | |
6 | -## 版本概述 | |
7 | - | |
8 | -此版本为使用AndroidStudio开发的版本,一改eclipse的工程依赖方式,使用aar的方式提供sdk接入包,除功能外,相对上一版本没有继承关系,请按此文档描述接入. | |
9 | - | |
10 | -此SDK适用android4.0以上系统. | |
11 | - | |
12 | -## 第一章 接入指南 | |
13 | -### 1.依赖导入 | |
14 | -将aar添加到libs目录下,然后配置gradle | |
15 | -以下为必须项 | |
16 | - | |
17 | - repositories{ | |
18 | - maven{ | |
19 | - url "http://117.50.8.198:8081/nexus/content/repositories/sdk" | |
20 | - } | |
21 | - } | |
22 | - dependencies { | |
23 | - implementation 'com.gumptech.sdk:GameSDK:4.4.0' | |
24 | - } | |
25 | - | |
26 | - | |
27 | -可选接入vk登录时,需要导入vkLibrary工程,并配置模块依赖,如下 | |
28 | - | |
29 | - implementation 'com.gumptech:VKsdk:1.5.4' | |
30 | - | |
31 | -选择接入微信登录时,需要增加微信依赖,如下: | |
32 | - | |
33 | - implementation 'com.tencent.mm.opensdk:wechat-sdk-android-without-mta:5.1.4' | |
34 | - | |
35 | -### 2.修改AndroidManifest.xml文件 | |
36 | -首先添加必要的权限,如下所示: | |
37 | - | |
38 | - <uses-permission android:name="android.permission.INTERNET" /> | |
39 | - <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> | |
40 | - <uses-permission android:name="android.permission.GET_ACCOUNTS"/> | |
41 | - <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> | |
42 | - <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> | |
43 | - <!-- VERY IMPORTANT! Don't forget this permission, or in-app billing won't work. --> | |
44 | - <uses-permission android:name="com.android.vending.BILLING" /> | |
45 | - | |
46 | -其次注册相应的Activity,具体如下: | |
47 | - | |
48 | - <activity | |
49 | - android:name="com.gumptech.sdk.ContainerActivity" | |
50 | - android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | |
51 | - android:windowSoftInputMode="stateAlwaysHidden|adjustPan" | |
52 | - android:launchMode="singleTask" | |
53 | - android:theme="@style/Theme.TransparentWin" > | |
54 | - </activity> | |
55 | - <activity | |
56 | - android:name="com.gumptech.sdk.PaymentActivity" | |
57 | - android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | |
58 | - android:launchMode="singleTask" | |
59 | - android:theme="@android:style/Theme.Translucent.NoTitleBar" > | |
60 | - <intent-filter> | |
61 | - <category android:name="android.intent.category.DEFAULT" /> | |
62 | - <action android:name="android.intent.action.VIEW" /> | |
63 | - <category android:name="android.intent.category.BROWSABLE" /> | |
64 | - <data | |
65 | - android:host="com.gump.sdk" | |
66 | - android:scheme="gump+游戏的appId" /> | |
67 | - </intent-filter> | |
68 | - </activity> | |
69 | - <activity | |
70 | - android:name="com.gumptech.sdk.ExchangeWindow" | |
71 | - android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | |
72 | - android:theme="@style/Theme.WinForExchange" > | |
73 | - </activity> | |
74 | - | |
75 | - <service android:name="com.gumptech.sdk.PushService" /> | |
76 | - | |
77 | - <!-- vk登录使用,若不接入vk,不需配置 --> | |
78 | - <activity android:name="com.vk.sdk.VKOpenAuthActivity" /> | |
79 | - <activity | |
80 | - android:name="com.vk.sdk.VKServiceActivity" | |
81 | - android:label="ServiceActivity" | |
82 | - android:theme="@style/VK.Transparent" /> | |
83 | - <!--wechat接入使用,不接入不需要配置--> | |
84 | - <activity | |
85 | - android:name=".wxapi.WXEntryActivity" | |
86 | - android:exported="true"></activity> | |
87 | - | |
88 | -### 3.向Gump平台索要游戏ID(AppID),完成代码接入 | |
89 | -正式开始接入逻辑代码前,先介绍下一些附加设置,以方便代码接入 | |
90 | - | |
91 | -*是否打印debug日志 | |
92 | - | |
93 | - GumpSDK.getSettings().enableDebugLogging(true); | |
94 | - | |
95 | -*横竖屏控制,默认为横屏,参数为false即为竖屏 | |
96 | - | |
97 | - GumpSDK.getSettings().setScreenLandscape(true); | |
98 | - | |
99 | -*设置需要启用的第三方登录,参数可选类型见第二章:[第三方登录平台](http://repository.gumptech.com:81/document/gamesdk4-android/blob/master/IntegrationGuide.md#1-third_plat) 字段说明 | |
100 | - | |
101 | - GumpSDK.getSettings().requestThirdSupport(SDKSettings.THIRD_SUPPORT_*); | |
102 | - | |
103 | -*若要使用V4版支付请设置 | |
104 | - | |
105 | - GumpSDK.getSettings().setPaymentVersion(PaymentVersion.V4); | |
106 | - | |
107 | -#### 1.调用GumpSDK前需要执行初始化。 | |
108 | - | |
109 | -若不需要分渠道 | |
110 | - | |
111 | - GumpSDK.init(Context,Appid, Appkey,InitializeCallback); | |
112 | -如果需要定义渠道,必须使用如下方法 | |
113 | - | |
114 | - GumpSDK.init(Context,Appid, Appkey,ChannelId,InitializeCallback); | |
115 | - | |
116 | -InitializeCallback为初始化回调接口,此接口只有一个回调方法initComplete(int result) result标识是否初始化成功,当result等于GumpSDK.CODE.OK时为成功,其他为失败 | |
117 | - | |
118 | -#### 2.调用GumpSDK的开始方法,将执行登录流程,需要一个Activity实例作参数 | |
119 | - | |
120 | - GumpSDK.start(Activity); | |
121 | -在此之前,开发者需要注册用户状态监听以接受用户的登录/登出通知,通常如下: | |
122 | - | |
123 | - GumpSDK.setUserStateListener(new LoginStateListener() { | |
124 | - @Override | |
125 | - public void onLoginSuccess(GumpUser gumpUser) { | |
126 | - //登录成功,用户信息包含在GumpUser对象里 | |
127 | - } | |
128 | - | |
129 | - @Override | |
130 | - public void onLoginFailed(int code, String msg) { | |
131 | - //登录出错,根据错误码和信息判断错误类型 | |
132 | - Toast.makeText(MainActivity.this, "Login failed:code="+code+",message="+msg, Toast.LENGTH_SHORT).show(); | |
133 | - } | |
134 | - | |
135 | - @Override | |
136 | - public void onLoginCanceled() { | |
137 | - //用户取消登录 | |
138 | - Toast.makeText(MainActivity.this, "operate be canceled", Toast.LENGTH_SHORT).show(); | |
139 | - } | |
140 | - | |
141 | - @Override | |
142 | - public void onLogout() { | |
143 | - //用户登出 | |
144 | - | |
145 | - } | |
146 | - }); | |
147 | - | |
148 | -如上成功登录后收到的GumpUser对象包含以下信息 | |
149 | - | |
150 | - gumpUser.getUid();//获取用户的userid,此Id标识唯一用户! | |
151 | - gumpUser.getAccountType();//用户类型,此类型数据可从GumpPreference常量获取 | |
152 | - gumpUser.getSessionKey();//登录的sessionKey对象,获取sessionKey字符串请使用此对象的getToken()方法 | |
153 | - | |
154 | -***注意:若需要使用微信登录,需要在packageName.wxapi下增加一个名为WXEntryActivity并继承com.gumptech.sdk.WXCallbackActivity的Activity,并参考AndroidManifest.xml设置的说明,做相应的配置,packageName为应用的包名,此Activity不须任何实现。*** | |
155 | - | |
156 | -***以GumpSDKDemo为例,包名为com.gumptech.sdk.demo,则WXEntryActivity的完整包路径为:com.gumptech.sdk.demo.wxapi.WXEntryActivity*** | |
157 | - | |
158 | -#### 3.支付功能 | |
159 | -1)使用gump通行证登录,其中除nick外所有参数为必传参数 | |
160 | - | |
161 | - Bundle payInfo = new Bundle(); | |
162 | - payInfo.putString("nick", "thi"); | |
163 | - payInfo.putString("product", "元宝"); | |
164 | - payInfo.putFloat("amount", 40.0f); | |
165 | - payInfo.putString("extraInfo", "This is demo!"); | |
166 | - payInfo.putString("serverId", "B4003"); | |
167 | - payInfo.putString("roleId", "10010"); | |
168 | - payInfo.putString("sessionKey","sessionkey"); | |
169 | - GumpSDK.pay(MainActivity.this, payInfo,PurchaseCallback); | |
170 | -调用pay方法时,必须穿入一个bundle对象,包含如上字段,除nick外所有字段必须全部包含,其中sessionKey为登录时返回的sessionKey | |
171 | - | |
172 | - | |
173 | -2)IAP支付 | |
174 | - | |
175 | - Bundle payInfo = new Bundle(); | |
176 | - payInfo.putString("product", "gp_skuId"); | |
177 | - payInfo.putFloat("amount", 0.1f); | |
178 | - payInfo.putString("extraInfo", "This is demo!"); | |
179 | - payInfo.putString("serverId", "100"); | |
180 | - payInfo.putString("roleId","100123"); | |
181 | - GumpSDK.iap(MainActivity.this, payInfo, PurchaseCallback); | |
182 | - | |
183 | -3)PurchaseCallback为支付状态回调接口,此接口含有3个方法 | |
184 | - | |
185 | - @Override | |
186 | - public void onPurchaseCompleted(PurchaseResult result) { | |
187 | - Log.i(TAG,"purchase completed"); | |
188 | - } | |
189 | - | |
190 | - @Override | |
191 | - public void onPurchaseError(int code, String msg) { | |
192 | - Log.i(TAG,"purchase error"); | |
193 | - } | |
194 | - | |
195 | - @Override | |
196 | - public void onPurchaseCanceled() { | |
197 | - Log.i(TAG,"purchase canceled"); | |
198 | - } | |
199 | - | |
200 | -#### 4.注销登录 | |
201 | - | |
202 | - GumpSDK.logout(Activity); | |
203 | -当此方法调用后,用户退出登录,并会通过LoginStateListener接口通知调用程序!为了便于用户切换登录账户,请在游戏内提供用户注销的触发按钮 | |
204 | -#### 5.运营开关接口,若需要接入,会有我方运营人员提出需求,否则不需要接入(若对此接口不知所云,即可认为不需要接入,请自行忽略) | |
205 | - | |
206 | - GumpSDK.checkRisk(this, new ResultCallback() { | |
207 | - @Override | |
208 | - public void onResult(boolean result) { | |
209 | - Log.i(TAG,result?"There is some risks":"Nothing is risk"); | |
210 | - } | |
211 | - }); | |
212 | - | |
213 | -## 第二章 常量字段与代码 | |
214 | -### 1.第三方登录平台(third_plat) | |
215 | - | 常量字段 | 说明 | | |
216 | - |--------------------------------|--------------| | |
217 | - |SDKSettings.THIRD_SUPPORT_FB |Facebook登录 | | |
218 | - |SDKSettings.THIRD_SUPPORT_GOOGLE|Google登录 | | |
219 | - |SDKSettings.THIRD_SUPPORT_LINE |Line登录 | | |
220 | - |SDKSettings.THIRD_SUPPORT_VK |VK登录 | | |
221 | - |SDKSettings.THIRD_SUPPORT_WECHAT|微信登录 | | |
222 | -### 2.登录账户类型 | |
223 | - | 常量字段 | 说明 | | |
224 | - |-------------------------------------|-------------| | |
225 | - |GumpPreference.ACCOUNT_TYPE_FB |Facebook用户 | | |
226 | - |GumpPreference.ACCOUNT_TYPE_REG |Gump注册用户 | | |
227 | - |GumpPreference.ACCOUNT_TYPE_QUICK_REG|快速注册用户 | | |
228 | - |GumpPreference.ACCOUNT_TYPE_GOOGLE |Google用户 | | |
229 | - |GumpPreference.ACCOUNT_TYPE_LINE |Line用户 | | |
230 | - |GumpPreference.ACCOUNT_TYPE_VK |VK用户 | | |
231 | - |GumpPreference.ACCOUNT_TYPE_WECHAT |微信用户 | | |
232 | - | |
233 | -## 第三章 常见问题 | |
234 | -### 问题1: 如何避免混淆对SDK的影响? | |
235 | -解答:有些开发者对接入了SDK的程序进行混淆时,有可能会覆盖某些java | |
236 | -类,导致SDK无法正常工作,解决方法如下: | |
237 | -Ø 请开发者在混淆配置文件proguard.cfg或proguard-project.txt的最后加上 | |
238 | - | |
239 | - -keepattributes *Annotation*,InnerClasses,SourceFile,LineNumberTable | |
240 | - -keep public class * extends android.app.Service | |
241 | - -keep public class com.google.vending.licensing.ILicensingService | |
242 | - -keep public class com.android.vending.licensing.ILicensingService | |
243 | - -keep class com.gumptech.sdk.view.* {*;} | |
244 | - -keep class com.gumptech.sdk.web.* {*;} | |
245 | - -keep class com.gumptech.sdk.bridge.impl.*{*;} | |
246 | - | |
247 | - | |
248 | -使得混淆的时候不会影响SDK的命名空间。 | |
249 | 0 | \ No newline at end of file |
README
... | ... | @@ -0,0 +1,251 @@ |
1 | +# Gump SDK 4 for Android接入文档 | |
2 | + | |
3 | +V4.5.0 | |
4 | +2018年6月13日 | |
5 | + | |
6 | +## 版本概述 | |
7 | + | |
8 | +此版本为使用AndroidStudio开发的版本,一改eclipse的工程依赖方式,使用aar的方式提供sdk接入包,除功能外,相对上一版本没有继承关系,请按此文档描述接入. | |
9 | + | |
10 | +此SDK适用android4.0以上系统. | |
11 | + | |
12 | +## 第一章 接入指南 | |
13 | +### 1.依赖导入 | |
14 | +配置gradle,以下为必须项 | |
15 | + | |
16 | + repositories{ | |
17 | + maven{ | |
18 | + url "http://117.50.8.198:8081/nexus/content/repositories/sdk" | |
19 | + } | |
20 | + } | |
21 | + dependencies { | |
22 | + implementation 'com.gumptech.sdk:GameSDK:4.4.0' | |
23 | + } | |
24 | + | |
25 | + | |
26 | +可选接入vk登录时,需要导入vkLibrary工程,并配置模块依赖,如下 | |
27 | + | |
28 | + implementation 'com.gumptech:VKsdk:1.5.4' | |
29 | + | |
30 | +选择接入微信登录时,需要增加微信依赖,如下: | |
31 | + | |
32 | + implementation 'com.tencent.mm.opensdk:wechat-sdk-android-without-mta:5.1.4' | |
33 | + | |
34 | +### 2.修改AndroidManifest.xml文件 | |
35 | +首先添加必要的权限,如下所示: | |
36 | + | |
37 | + <uses-permission android:name="android.permission.INTERNET" /> | |
38 | + <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> | |
39 | + <uses-permission android:name="android.permission.GET_ACCOUNTS"/> | |
40 | + <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> | |
41 | + <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> | |
42 | + <!-- VERY IMPORTANT! Don't forget this permission, or in-app billing won't work. --> | |
43 | + <uses-permission android:name="com.android.vending.BILLING" /> | |
44 | + | |
45 | +其次注册相应的Activity,具体如下: | |
46 | + | |
47 | + <activity | |
48 | + android:name="com.gumptech.sdk.ContainerActivity" | |
49 | + android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | |
50 | + android:windowSoftInputMode="stateAlwaysHidden|adjustPan" | |
51 | + android:launchMode="singleTask" | |
52 | + android:theme="@style/Theme.TransparentWin" > | |
53 | + </activity> | |
54 | + <activity | |
55 | + android:name="com.gumptech.sdk.PaymentActivity" | |
56 | + android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | |
57 | + android:launchMode="singleTask" | |
58 | + android:theme="@android:style/Theme.Translucent.NoTitleBar" > | |
59 | + <intent-filter> | |
60 | + <category android:name="android.intent.category.DEFAULT" /> | |
61 | + <action android:name="android.intent.action.VIEW" /> | |
62 | + <category android:name="android.intent.category.BROWSABLE" /> | |
63 | + <data | |
64 | + android:host="com.gump.sdk" | |
65 | + android:scheme="gump+游戏的appId" /> | |
66 | + </intent-filter> | |
67 | + </activity> | |
68 | + <activity | |
69 | + android:name="com.gumptech.sdk.ExchangeWindow" | |
70 | + android:configChanges="orientation|screenSize|keyboardHidden|keyboard|screenLayout" | |
71 | + android:theme="@style/Theme.WinForExchange" > | |
72 | + </activity> | |
73 | + | |
74 | + <service android:name="com.gumptech.sdk.PushService" /> | |
75 | + | |
76 | + <!-- vk登录使用,若不接入vk,不需配置 --> | |
77 | + <activity android:name="com.vk.sdk.VKOpenAuthActivity" /> | |
78 | + <activity | |
79 | + android:name="com.vk.sdk.VKServiceActivity" | |
80 | + android:label="ServiceActivity" | |
81 | + android:theme="@style/VK.Transparent" /> | |
82 | + <!--wechat接入使用,不接入不需要配置--> | |
83 | + <activity | |
84 | + android:name=".wxapi.WXEntryActivity" | |
85 | + android:exported="true"></activity> | |
86 | + | |
87 | +### 3.向Gump平台索要游戏ID(AppID),完成代码接入 | |
88 | +正式开始接入逻辑代码前,先介绍下一些附加设置,以方便代码接入 | |
89 | + | |
90 | +*是否打印debug日志 | |
91 | + | |
92 | + GumpSDK.getSettings().enableDebugLogging(true); | |
93 | + | |
94 | +*横竖屏控制,默认为横屏,参数为false即为竖屏 | |
95 | + | |
96 | + GumpSDK.getSettings().setScreenLandscape(true); | |
97 | + | |
98 | +*设置需要启用的第三方登录,参数可选类型见第二章:[第三方登录平台](http://repository.gumptech.com:81/document/gamesdk4-android/blob/master/IntegrationGuide.md#1-third_plat) 字段说明 | |
99 | + | |
100 | + GumpSDK.getSettings().requestThirdSupport(SDKSettings.THIRD_SUPPORT_*); | |
101 | + | |
102 | +*若要使用V4版支付请设置 | |
103 | + | |
104 | + GumpSDK.getSettings().setPaymentVersion(PaymentVersion.V4); | |
105 | + | |
106 | +#### 1.调用GumpSDK前需要执行初始化。 | |
107 | + | |
108 | +若不需要分渠道 | |
109 | + | |
110 | + GumpSDK.init(Context,Appid, Appkey,InitializeCallback); | |
111 | +如果需要定义渠道,必须使用如下方法 | |
112 | + | |
113 | + GumpSDK.init(Context,Appid, Appkey,ChannelId,InitializeCallback); | |
114 | + | |
115 | +InitializeCallback为初始化回调接口,此接口只有一个回调方法initComplete(int result) result标识是否初始化成功,当result等于GumpSDK.CODE.OK时为成功,其他为失败 | |
116 | + | |
117 | +#### 2.调用GumpSDK的开始方法,将执行登录流程,需要一个Activity实例作参数 | |
118 | + | |
119 | + GumpSDK.start(Activity); | |
120 | +在此之前,开发者需要注册用户状态监听以接受用户的登录/登出通知,通常如下: | |
121 | + | |
122 | + GumpSDK.setUserStateListener(new LoginStateListener() { | |
123 | + @Override | |
124 | + public void onLoginSuccess(GumpUser gumpUser) { | |
125 | + //登录成功,用户信息包含在GumpUser对象里 | |
126 | + } | |
127 | + | |
128 | + @Override | |
129 | + public void onLoginFailed(int code, String msg) { | |
130 | + //登录出错,根据错误码和信息判断错误类型 | |
131 | + Toast.makeText(MainActivity.this, "Login failed:code="+code+",message="+msg, Toast.LENGTH_SHORT).show(); | |
132 | + } | |
133 | + | |
134 | + @Override | |
135 | + public void onLoginCanceled() { | |
136 | + //用户取消登录 | |
137 | + Toast.makeText(MainActivity.this, "operate be canceled", Toast.LENGTH_SHORT).show(); | |
138 | + } | |
139 | + | |
140 | + @Override | |
141 | + public void onLogout() { | |
142 | + //用户登出 | |
143 | + | |
144 | + } | |
145 | + @Override | |
146 | + public void onPermissionDenied() { | |
147 | + //用户拒绝授予权限 | |
148 | + } | |
149 | + }); | |
150 | + | |
151 | +如上成功登录后收到的GumpUser对象包含以下信息 | |
152 | + | |
153 | + gumpUser.getUid();//获取用户的userid,此Id标识唯一用户! | |
154 | + gumpUser.getAccountType();//用户类型,此类型数据可从GumpPreference常量获取 | |
155 | + gumpUser.getSessionKey();//登录的sessionKey对象,获取sessionKey字符串请使用此对象的getToken()方法 | |
156 | + | |
157 | +***注意:若需要使用微信登录,需要在packageName.wxapi下增加一个名为WXEntryActivity并继承com.gumptech.sdk.WXCallbackActivity的Activity,并参考AndroidManifest.xml设置的说明,做相应的配置,packageName为应用的包名,此Activity不须任何实现。*** | |
158 | + | |
159 | +***以GumpSDKDemo为例,包名为com.gumptech.sdk.demo,则WXEntryActivity的完整包路径为:com.gumptech.sdk.demo.wxapi.WXEntryActivity*** | |
160 | + | |
161 | +#### 3.支付功能 | |
162 | +1)使用gump通行证登录,其中除nick外所有参数为必传参数 | |
163 | + | |
164 | + Bundle payInfo = new Bundle(); | |
165 | + payInfo.putString("nick", "thi"); | |
166 | + payInfo.putString("product", "元宝"); | |
167 | + payInfo.putFloat("amount", 40.0f); | |
168 | + payInfo.putString("extraInfo", "This is demo!"); | |
169 | + payInfo.putString("serverId", "B4003"); | |
170 | + payInfo.putString("roleId", "10010"); | |
171 | + payInfo.putString("sessionKey","sessionkey"); | |
172 | + GumpSDK.pay(MainActivity.this, payInfo,PurchaseCallback); | |
173 | +调用pay方法时,必须穿入一个bundle对象,包含如上字段,除nick外所有字段必须全部包含,其中sessionKey为登录时返回的sessionKey | |
174 | + | |
175 | + | |
176 | +2)IAP支付 | |
177 | + | |
178 | + Bundle payInfo = new Bundle(); | |
179 | + payInfo.putString("product", "gp_skuId"); | |
180 | + payInfo.putFloat("amount", 0.1f); | |
181 | + payInfo.putString("extraInfo", "This is demo!"); | |
182 | + payInfo.putString("serverId", "100"); | |
183 | + payInfo.putString("roleId","100123"); | |
184 | + GumpSDK.iap(MainActivity.this, payInfo, PurchaseCallback); | |
185 | + | |
186 | +3)PurchaseCallback为支付状态回调接口,此接口含有3个方法 | |
187 | + | |
188 | + @Override | |
189 | + public void onPurchaseCompleted(PurchaseResult result) { | |
190 | + Log.i(TAG,"purchase completed"); | |
191 | + } | |
192 | + | |
193 | + @Override | |
194 | + public void onPurchaseError(int code, String msg) { | |
195 | + Log.i(TAG,"purchase error"); | |
196 | + } | |
197 | + | |
198 | + @Override | |
199 | + public void onPurchaseCanceled() { | |
200 | + Log.i(TAG,"purchase canceled"); | |
201 | + } | |
202 | + | |
203 | +#### 4.注销登录 | |
204 | + | |
205 | + GumpSDK.logout(Activity); | |
206 | +当此方法调用后,用户退出登录,并会通过LoginStateListener接口通知调用程序!为了便于用户切换登录账户,请在游戏内提供用户注销的触发按钮 | |
207 | +#### 5.运营开关接口,若需要接入,会有我方运营人员提出需求,否则不需要接入(若对此接口不知所云,即可认为不需要接入,请自行忽略) | |
208 | + | |
209 | + GumpSDK.checkRisk(this, new ResultCallback() { | |
210 | + @Override | |
211 | + public void onResult(boolean result) { | |
212 | + Log.i(TAG,result?"There is some risks":"Nothing is risk"); | |
213 | + } | |
214 | + }); | |
215 | + | |
216 | +## 第二章 常量字段与代码 | |
217 | +### 1.第三方登录平台(third_plat) | |
218 | + | 常量字段 | 说明 | | |
219 | + |--------------------------------|--------------| | |
220 | + |SDKSettings.THIRD_SUPPORT_FB |Facebook登录 | | |
221 | + |SDKSettings.THIRD_SUPPORT_GOOGLE|Google登录 | | |
222 | + |SDKSettings.THIRD_SUPPORT_LINE |Line登录 | | |
223 | + |SDKSettings.THIRD_SUPPORT_VK |VK登录 | | |
224 | + |SDKSettings.THIRD_SUPPORT_WECHAT|微信登录 | | |
225 | +### 2.登录账户类型 | |
226 | + | 常量字段 | 说明 | | |
227 | + |-------------------------------------|-------------| | |
228 | + |GumpPreference.ACCOUNT_TYPE_FB |Facebook用户 | | |
229 | + |GumpPreference.ACCOUNT_TYPE_REG |Gump注册用户 | | |
230 | + |GumpPreference.ACCOUNT_TYPE_QUICK_REG|快速注册用户 | | |
231 | + |GumpPreference.ACCOUNT_TYPE_GOOGLE |Google用户 | | |
232 | + |GumpPreference.ACCOUNT_TYPE_LINE |Line用户 | | |
233 | + |GumpPreference.ACCOUNT_TYPE_VK |VK用户 | | |
234 | + |GumpPreference.ACCOUNT_TYPE_WECHAT |微信用户 | | |
235 | + | |
236 | +## 第三章 常见问题 | |
237 | +### 问题1: 如何避免混淆对SDK的影响? | |
238 | +解答:有些开发者对接入了SDK的程序进行混淆时,有可能会覆盖某些java | |
239 | +类,导致SDK无法正常工作,解决方法如下: | |
240 | +Ø 请开发者在混淆配置文件proguard.cfg或proguard-project.txt的最后加上 | |
241 | + | |
242 | + -keepattributes *Annotation*,InnerClasses,SourceFile,LineNumberTable | |
243 | + -keep public class * extends android.app.Service | |
244 | + -keep public class com.google.vending.licensing.ILicensingService | |
245 | + -keep public class com.android.vending.licensing.ILicensingService | |
246 | + -keep class com.gumptech.sdk.view.* {*;} | |
247 | + -keep class com.gumptech.sdk.web.* {*;} | |
248 | + -keep class com.gumptech.sdk.bridge.impl.*{*;} | |
249 | + | |
250 | + | |
251 | +使得混淆的时候不会影响SDK的命名空间。 | |
0 | 252 | \ No newline at end of file |