Commit 031cacaf63228833ec278f0a42d0606bfcd398a2

Authored by 赵康
1 parent 7bb9515948
Exists in master

add sdk project .classpath

Showing 6 changed files with 97 additions and 0 deletions Inline Diff

android/GameSDKRelease/.classpath
File was created 1 <?xml version="1.0" encoding="UTF-8"?>
2 <classpath>
3 <classpathentry kind="src" path="src"/>
4 <classpathentry kind="src" path="gen"/>
5 <classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
6 <classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
7 <classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
8 <classpathentry kind="output" path="bin/classes"/>
9 </classpath>
10
android/GameSDKRelease/.project
File was created 1 <?xml version="1.0" encoding="UTF-8"?>
2 <projectDescription>
3 <name>GameSDKRelease</name>
4 <comment></comment>
5 <projects>
6 </projects>
7 <buildSpec>
8 <buildCommand>
9 <name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
10 <arguments>
11 </arguments>
12 </buildCommand>
13 <buildCommand>
14 <name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
15 <arguments>
16 </arguments>
17 </buildCommand>
18 <buildCommand>
19 <name>org.eclipse.jdt.core.javabuilder</name>
20 <arguments>
21 </arguments>
22 </buildCommand>
23 <buildCommand>
24 <name>com.android.ide.eclipse.adt.ApkBuilder</name>
25 <arguments>
26 </arguments>
27 </buildCommand>
28 </buildSpec>
29 <natures>
30 <nature>com.android.ide.eclipse.adt.AndroidNature</nature>
31 <nature>org.eclipse.jdt.core.javanature</nature>
32 </natures>
33 </projectDescription>
34
android/GameSDKRelease/AndroidManifest.xml
File was created 1 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
2 package="com.facebook.android"
3 android:versionCode="1"
4 android:versionName="1.0" >
5
6 <uses-sdk
7 android:minSdkVersion="8"
8 android:targetSdkVersion="19" />
9
10 <application
11 android:allowBackup="true"
12 android:icon="@drawable/ic_launcher"
13 android:label="@string/app_name" >
14 </application>
15
16 </manifest>
android/GameSDKRelease/lint.xml
File was created 1 <?xml version="1.0" encoding="UTF-8"?>
2 <lint>
3 <issue id="MissingTranslation" severity="warning" />
4 </lint>
android/GameSDKRelease/proguard-project.txt
File was created 1 # To enable ProGuard in your project, edit project.properties
2 # to define the proguard.config property as described in that file.
3 #
4 # Add project specific ProGuard rules here.
5 # By default, the flags in this file are appended to flags specified
6 # in ${sdk.dir}/tools/proguard/proguard-android.txt
7 # You can edit the include path and order by changing the ProGuard
8 # include property in project.properties.
9 #
10 # For more details, see
11 # http://developer.android.com/guide/developing/tools/proguard.html
12
13 # Add any project specific keep options here:
14
15 # If your project uses WebView with JS, uncomment the following
16 # and specify the fully qualified class name to the JavaScript interface
17 # class:
18 #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
19 # public *;
20 #}
21
android/GameSDKRelease/project.properties
File was created 1 # This file is automatically generated by Android Tools.
2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
3 #
4 # This file must be checked in Version Control Systems.
5 #
6 # To customize properties used by the Ant build system edit
7 # "ant.properties", and override values to adapt the script to your
8 # project structure.
9 #
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
11 #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
12
13 # Project target.
14 target=android-19
15 android.library=true
16